Inconsistent coordinate toggles
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I don’t quite understand why spawn on area has a toggle for “screen coordinates”, when while touching has a toggle for “world coordinates”.
I personally believe a dynamic toggle would be better suiting. Left side is screen, right side is world. The text and toggle color will update as this is changed, at a glance indicating its function. The default for touching could be set to left, and default for spawn set to right.
I could probably dig up a few more instances or examples if it would be helpful.
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@Thecheater887 yes! I’m always having to double check which one(for screen or for world) the toggle is for.
Consistency there would be good. -
@Thecheater887 yeah you're right. Would a dropdown be more effective to fit with other newer behaviours?
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@Hamed I vote for a drop down, then you can have world coordinates, screen coordinates, percentages and relative movement units all in the one drop down, where needed.
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@Hamed I feel for just two options, the toggle would work better.
Anything will work, though, I’m sure.