Stuff to add
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It will be great for attacking with only 1 sprite
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You can already turn off collisions. One way is to use the make passible behaviour https://hyperpad.zendesk.com/hc/en-us/articles/360016443571-Make-Passable
You can also make your object a scenery object.
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Hyper coins and custom packs, you get hyper coins by getting your levels featured, liked or get your pack brought. You can create your own pack and sell it for 10 - 50 hyper coins, people can comment on them, and you can edit them, this will be good if you don’t want to make sprites and just buy them. If you buy a pack once, you get it for free the other times. What should the hyper coins look like? δυρεΓ δεαη ουτ!
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A lot of this is planned already :)
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Sprite masks
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@SuperSean we'll be adding masking (per layer) in the same update that includes the lighting effects.
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Team development, work as a team to make games. 1. Follow somebody. 2. Send them a request to help you. 3. Make! The shall be a chat for talking to each over for ideas
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Screen Reader for Learning Apps.
Better Text Box Options
Ability to automate comments for correct and incorrect responses. -
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Spongeify, turns an object into a sponge / blob that wiggles like jelly, this will be useful wen making a game where you play as a blob/slime.
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“Go to touch” & “Turn to touch”. Go to touch makes the object move to the place the player touch the screen at a certain speed and turn to touch makes the object rotate to the place the players touching
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Hyper coins. You should be able to make custom sprite packs with code in some of the sprites, hyper coins are used to buy the packs, you can select some sprites, and then press the sell button if you have the developer premium
Here is a picture of what the hyper coins will look like
You will be able to get hyper coins from a daily spin wheel thingy to keep users more active and you can also get them if people buy your packs.