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    Animation System

    Scheduled Pinned Locked Moved WIP and Showcase
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    • TutorialDoctorT Offline
      TutorialDoctor
      last edited by

      I’m under the impression it’s possible to create an animation system with HyperPad. This is just a test. But basically you store the x,y coordinates of an object with the press of a button. This data could be saved to a file with a name and retired with a “Load from file” behavior. Just an idea, but what do you think is a good approach?

      1DB827C6-09E9-47EC-B878-B4E40BE3D0E2.png

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      • RobinsonXR Offline
        RobinsonX
        last edited by

        I can assure you this is possible!

        I made a replay system where the game can record your movements; it definitely works. 👍

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