Minimize Joystick Deadzone? (For side view game)
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 When I move the joystick, the default parameters of it’s move behavior is: joystick has to touch either the right side end point or the left side end point, to trigger character movement. I would like there to be no dead zone in between the controller drift, as it travels in between these two end points. Where can I change this behavior? thank you 
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 @dumbTactics I’ve found it better to build my own movement system using the physics behaviors and the left, right etc behaviors. You can output the magnitude from the joystick behaviors . 
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 Something like the Joystick Analog would help with this. :) 
 It outputs the x and y position of joystick relative to its center.You can use If behaviors to check the x value and make the player move left or right depending if the number is negative or positive: - Negative= Player moves left
- Positive= Player moves right
 
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 @RobinsonX @TutorialDoctor Thank you fellas. I'll look into this. Very much appreciated :) 

