hyperPad hyperPad Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    • Login

    hyperPad 2.4 is here!

    Scheduled Pinned Locked Moved Announcements
    1 Posts 1 Posters 6 Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • KrystalYeeK Offline
      KrystalYee Admin
      last edited by

      1.png

      Thank you for your feedback and quick catches, we’ve rounded up all the bugs and made a quick fix for you to continue enjoying game creation on iPad.

      Keep the feedback rolling and share your project progress with us on socials!

      About Version 2.4

      Quick fixes to bugs you helped us catch 🪲

      Enjoy making games with this latest version of hyperPad.

      Bug Fixes and Improvements

      • Fixed a crash from undoing a behavior connection.
      • Fixed an issue where the new If behavior fails to compare two floats in some cases.
      • Fixed a bug where disabling the Joystick Controlled or Tilt Controlled behavior does not stop the object’s current movement or animation.
      • Fixed a bug where Joystick Controlled and Tilt Controlled behaviors with animation enabled does not allow other animations to play on the object.
      • Fixed incorrect animation frame rates for Joystick Controlled and Tilt Controlled behaviors.
      • Fixed normalized vector calculation in joysticks - they now consider joystick boundaries, and will now output values within a normalized range.
      • Double tapping on the new If behavior now snaps its right child.

      3.png

      ⬆️ Update hyperPad Now!

      1 Reply Last reply Reply Quote 0
      • First post
        Last post