hyperPad 2.4 is here!
-

Thank you for your feedback and quick catches, we’ve rounded up all the bugs and made a quick fix for you to continue enjoying game creation on iPad.
Keep the feedback rolling and share your project progress with us on socials!
About Version 2.4
Quick fixes to bugs you helped us catch 🪲
Enjoy making games with this latest version of hyperPad.
Bug Fixes and Improvements
- Fixed a crash from undoing a behavior connection.
- Fixed an issue where the new If behavior fails to compare two floats in some cases.
- Fixed a bug where disabling the Joystick Controlled or Tilt Controlled behavior does not stop the object’s current movement or animation.
- Fixed a bug where Joystick Controlled and Tilt Controlled behaviors with animation enabled does not allow other animations to play on the object.
- Fixed incorrect animation frame rates for Joystick Controlled and Tilt Controlled behaviors.
- Fixed normalized vector calculation in joysticks - they now consider joystick boundaries, and will now output values within a normalized range.
- Double tapping on the new If behavior now snaps its right child.
