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    Drag and drop help

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    • ThisT
      This
      last edited by

      Ahoy!

      I'm trying to use Drag and Drop, but can't seem to get it to work quite right. Instead of following my finger smoothly, the object at time jumps away from my finger, or jitters back and forth. Any idea of what I'm doing wrong?

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      • Aidan_FireA
        Aidan_Fire
        last edited by

        How does it jitter? Is it a physics or wall or scenery object?

        ThisT 1 Reply Last reply Reply Quote 0
        • ThisT
          This @Aidan_Fire
          last edited by

          @Aidan-Oxley It is a wall object as I don't want it affected by gravity. When you touch your finger to it, it shifts back and forth rapidly along the x-axis. I tried switching it to a physics object and it worked more smoothly, but now it is affected by gravity. Is there a way to turn off gravity for specific objects or by scene?

          Jack8680J 1 Reply Last reply Reply Quote 0
          • Jack8680J
            Jack8680 @This
            last edited by Jack8680

            @This the set gravity behaviour (in advanced, under physics) turns off gravity for a specific object or for the world. If you want it to move exactly where you touch, you could use a "while touching" behaviour and enable "world coordinates" then use a move to point behaviour with those world coordinates.

            Aidan_FireA ThisT 2 Replies Last reply Reply Quote 0
            • Aidan_FireA
              Aidan_Fire @Jack8680
              last edited by

              @Jack8680 You mean while touching, and then yeah move to x and y position of the output (with world corrdinates enabled, unless you want it to teleport to 0,0 every second frame lol).

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              • ThisT
                This @Jack8680
                last edited by

                @Jack8680 Awesome. Thanks!

                Jack8680J 1 Reply Last reply Reply Quote 0
                • Jack8680J
                  Jack8680 @This
                  last edited by

                  I did mean while touching, not started touching. Edited.

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