Make a platform rise and fall?
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I'm trying to achieve the following:
I have a platform that I want to move up and down on the y-axis, like an elevator. I want it to move up and down based on a lever next to it. You pull the lever up, the platform goes up, you pull it down, the platform goes down. Any thoughts? -
Use the Execute Sequence behavior. Connect it to two move behaviors. Each time the sequence is triggered the "next" behavior will run. I'll post a screenshot:
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Thanks for this! Is there a way to have the lever platform relationship even more closely tied? What I'm trying to do is: you drag the lever up 10, the platform raises 10. You drag it down 6, the platform lowers six.
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We also have a movable platform behaviour.
This behaviour does some extra physics tricks so your player/object stays on the platform as it moves. -
@This you could subtract the "stopped touching" from the "started touching" and move the platform by the result.
I don't remember for sure, but you probably want world coordinates turned on on the touch behaviors.