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hyperPad

hyperPad Forum

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  3. 3D in HyperPad

3D in HyperPad

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  • SytheMediaS Offline
    SytheMediaS Offline
    SytheMedia
    wrote on last edited by
    #10
    This post is deleted!
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    • Michael KhalfinG Offline
      Michael KhalfinG Offline
      Michael Khalfin
      wrote on last edited by
      #11

      @GAE-Network there're too many FNAF games on the hub. It's possible.

      1 Reply Last reply
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      • B Offline
        B Offline
        BaconEggGames
        wrote on last edited by
        #12

        Actually 3D is possible, but to a small extent. A 2.5d platformer is possible, but real 3D isn't supported.

        Aidan_FireA 1 Reply Last reply
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        • B BaconEggGames

          Actually 3D is possible, but to a small extent. A 2.5d platformer is possible, but real 3D isn't supported.

          Aidan_FireA Offline
          Aidan_FireA Offline
          Aidan_Fire
          wrote on last edited by
          #13

          @BaconEggGames 3D is possible, but it needs a lot of maths. Look through my projects. All it does is renders any 3D shape, it can't really make a 3D game yet. After the beta ends, hopefully I'll be ready to update it making it a bit more efficient and adding faces rather than the cube being a wireframe.

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          • P Offline
            P Offline
            Perpetual Games
            wrote on last edited by
            #14

            Very true if your after 3D you would require to make every animation for each turn which is not very smart it would take way too long and require far too much behaviours. So instead maybe wait and HyperPad may or may not support .obj if they do it's becomes very easy. Currently I'm working on a 2.5D game and it's looks very neat! My suggestion if you still want to make a 3D Shooter is to attempt 2.5D. Many 'Gameboy' games used 2.5D and the overall product was overwhelming although I can't guarantee the speed it will run. It depends on your device.
            Good luck :)

            Jack de WildeJ 1 Reply Last reply
            0
            • P Perpetual Games

              Very true if your after 3D you would require to make every animation for each turn which is not very smart it would take way too long and require far too much behaviours. So instead maybe wait and HyperPad may or may not support .obj if they do it's becomes very easy. Currently I'm working on a 2.5D game and it's looks very neat! My suggestion if you still want to make a 3D Shooter is to attempt 2.5D. Many 'Gameboy' games used 2.5D and the overall product was overwhelming although I can't guarantee the speed it will run. It depends on your device.
              Good luck :)

              Jack de WildeJ Offline
              Jack de WildeJ Offline
              Jack de Wilde
              wrote on last edited by Jack8680
              #15

              @Perpetual-Games Aidan is working on something that allows a striangle to conform to any 3 points. With some maths he's going to use it to make 3D, but the performance seems terrible.

              Aidan_FireA 1 Reply Last reply
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              • Jack de WildeJ Jack de Wilde

                @Perpetual-Games Aidan is working on something that allows a striangle to conform to any 3 points. With some maths he's going to use it to make 3D, but the performance seems terrible.

                Aidan_FireA Offline
                Aidan_FireA Offline
                Aidan_Fire
                wrote on last edited by
                #16

                @Jack8680 I wonder if instead of doing the maths, make a massive array for every combination of rotations, that would make the download large but if it's doing barely any maths it would increase the performance a lot.

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                • P Offline
                  P Offline
                  Perpetual Games
                  wrote on last edited by Perpetual Games
                  #17

                  Less Math/Behaviours means ALOT more graphics to draw. If you know how to do 3D then I wish you the best! Good luck

                  Aidan_FireA 1 Reply Last reply
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                  • P Perpetual Games

                    Less Math/Behaviours means ALOT more graphics to draw. If you know how to do 3D then I wish you the best! Good luck

                    Aidan_FireA Offline
                    Aidan_FireA Offline
                    Aidan_Fire
                    wrote on last edited by
                    #18

                    @Perpetual-Games I'm talking about something different, Jack would understand because he's had quite a lot to do with it (not so much contributed to it, more tested it a lot). I don't think I would make a different graphic for every angle you could look at the object, otherwise if you wanted a picture for every 10°, you would have over a thousand images.

                    P 1 Reply Last reply
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                    • Aidan_FireA Aidan_Fire

                      @Perpetual-Games I'm talking about something different, Jack would understand because he's had quite a lot to do with it (not so much contributed to it, more tested it a lot). I don't think I would make a different graphic for every angle you could look at the object, otherwise if you wanted a picture for every 10°, you would have over a thousand images.

                      P Offline
                      P Offline
                      Perpetual Games
                      wrote on last edited by
                      #19

                      @Aidan-Oxley I attempted one image every 10° once.... I gave up on the fourth image but mind you they were large images..... not really they were just 64x65 Squares 😜

                      Aidan_FireA 1 Reply Last reply
                      0
                      • P Perpetual Games

                        @Aidan-Oxley I attempted one image every 10° once.... I gave up on the fourth image but mind you they were large images..... not really they were just 64x65 Squares 😜

                        Aidan_FireA Offline
                        Aidan_FireA Offline
                        Aidan_Fire
                        wrote on last edited by
                        #20

                        @Perpetual-Games Yeah I wouldn't even try to make 3D that way, my way will have real 3D and you might even be able to make graphics for it (everything is empty objects right now). When the beta ends I'll update it again, this update will add 3D faces and maybe get the shape maker/editor working.

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