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    Other than Patrol, how to make repeating series of actions

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    • D
      Deeeds @Deeeds
      last edited by

      @Aidan-Oxley

      Try this.

      Using the same structure as before, use a messaging object to activate spawns.

      Place the Value and its code for flashing its object in an.... object.

      Now spawn a few of these onto your screen.

      Make a button, one that sends a message to the spawns to operate their flashing. START, in my example.

      This is the scenario where this is failing for me.

      Aidan_FireA 1 Reply Last reply Reply Quote 0
      • Aidan_FireA
        Aidan_Fire @Deeeds
        last edited by

        @Deeeds @Murtaza There is definitely something strange happening here. It only happens when you start to spawn more of these objects with the flash cycle behaviours.
        Have a look in this project: http://bit.ly/E04bqD
        Tap the green object to make the blue objects flash (5 times). After you see that work normally, maybe try it again, just in case. Then, tap on the blue objects to spawn duplicates of themselves to the right. Then tap the green box and watch the blue objects fail to cycle properly (specifically, the original ones act a little strange, but only for the first time, any other cycles after that work fine, and only after they spawn duplicates). Tap the green object again, the spawned blue objects will only flash once, while the originals do it all 5 times.

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