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    Delete scene does not clear object/behaviour name memory

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    • Aidan_FireA
      Aidan_Fire
      last edited by Aidan_Fire

      Create a scene, place an object and/or a behaviour in there, give the object and/or behaviour their own names. Then create a second scene, attempt to make an object/behaviour with the same name as the one in the other scene. It won’t let you because the object already exists. Now delete the scene with the custom name object/behaviour, and try to make an object with the name of the object in the deleted scene. It still won’t let you, even though the scene with that object has been deleted.

      Jack8680J 1 Reply Last reply Reply Quote 1
      • Jack8680J
        Jack8680 @Aidan_Fire
        last edited by Jack8680

        Checking the sqlite file inside a project Aidan sent me, it seems like when a scene is deleted the objects aren't.

        He has 231 objects in the sqlite file, which is way too many; and I see object names that don't show up in his scene.

        @Hamed @Murtaza DELETING A SCENE DOESN'T DELETE THE OBJECTS

        Aidan_FireA Jack8680J 2 Replies Last reply Reply Quote 2
        • Aidan_FireA
          Aidan_Fire @Jack8680
          last edited by

          Lol. This is nice, now I’ll go through the SQLite file and 1 by 1 delete all the old objects I know aren’t in my active scenes. And probably free up over 5mb

          1 Reply Last reply Reply Quote 0
          • Aidan_FireA
            Aidan_Fire
            last edited by

            Apparently my project Meteor also has over 8000 behaviours, I definitely should not have that many after deleting a scene, but I find it hard to imagine that even my old scene had 8000 behaviours, could it be possible that deleting objects also doesn’t delete the behaviours in it? @Hamed

            1 Reply Last reply Reply Quote 1
            • Jack8680J
              Jack8680 @Jack8680
              last edited by

              Bumping this because it's a pretty big bug and admins haven't responded: @Jack8680 said in Delete scene does not clear object/behaviour name memory:

              ... I see object names that don't show up in his scene.

              @Hamed @Murtaza DELETING A SCENE DOESN'T DELETE THE OBJECTS

              D 1 Reply Last reply Reply Quote 1
              • D
                Deeeds @Jack8680
                last edited by

                @Jack8680 said in Delete scene does not clear object/behaviour name memory:

                it's a pretty big bug

                Huge, actually.

                Literally and figuratively.

                1 Reply Last reply Reply Quote 1
                • HamedH
                  Hamed Admin
                  last edited by

                  Hmm. The reason it was designed this way was to make deleting a scene instantaneous ( a loooooong time ago), it shouldn't have affected naming...

                  Will fix this.

                  Aidan_FireA 1 Reply Last reply Reply Quote 1
                  • Aidan_FireA
                    Aidan_Fire @Hamed
                    last edited by

                    @Hamed So you will have it delete all the objects and in a deleted scene and delete all the behaviours in a deleted object? One of the problems with the way it is now is that game files become larger than normal (my Meteor project probably has like 5mb of deleted stuff, it is a few years old).

                    1 Reply Last reply Reply Quote 1
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