Pass in parameters (and object)
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There should be a standard way of passing in parameters for a function. Usually I use broadcast behaviours, but this isn't sufficient.
When will we be able to pass in an object? I have a function, that does many things to an object. Instead of just being able to pass in a desired object to be used in all the object manipulation behaviours, I have to painfully copy these behaviours and select the object I want.
The worst part is when I need to make a change to the function, I have to do it for every one, which is horribly inefficient and waste of time,
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I second your sentiments.
There should be named command creation (functions/methods):
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Functions should take inputs
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Functions should return results
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Methods should be encapsulated/invokable within objects
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Functions should be accessible globally or within scope
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Functions should be passable as parameters
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objects should be referenced, and this be passable and shareable
And...
The Behaviour Editor should have UNDO, REDO and a listed history of modifications made to all behaviours within any object.
;)
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