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    How to Set Pin Joint Motor Speed in Code?

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    • D
      Deeeds
      last edited by

      I can only see how to set it in the attachment. But want to change it dynamically.

      iTap DevelopmentI Aidan_FireA 2 Replies Last reply Reply Quote 0
      • iTap DevelopmentI
        iTap Development @Deeeds
        last edited by

        @Deeeds I don’t think it lets you set it dynamically. Which is too bad😫

        1 Reply Last reply Reply Quote 0
        • Aidan_FireA
          Aidan_Fire @Deeeds
          last edited by

          @Deeeds This is physics Pivot Attach right? If so, this is easy.
          0_1514506363529_3BC00AFB-60F6-49F9-90D0-E7E110CDE5DE.png

          iTap DevelopmentI 2 Replies Last reply Reply Quote 0
          • iTap DevelopmentI
            iTap Development @Aidan_Fire
            last edited by

            @Aidan-Oxley last I checked, it only uses the input to set the speed when the behavior is first triggered. I think Hyperpad verified that at one time too.

            1 Reply Last reply Reply Quote 0
            • iTap DevelopmentI
              iTap Development @Aidan_Fire
              last edited by

              @Aidan-Oxley Have you tried changing the input while the game is running?

              Aidan_FireA 1 Reply Last reply Reply Quote 0
              • Aidan_FireA
                Aidan_Fire @iTap Development
                last edited by

                @iTap-Development Set Input Field works. Ignore the green objects and the giant propeller. http://bit.ly/2lnGyhp

                iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                • iTap DevelopmentI
                  iTap Development @Aidan_Fire
                  last edited by

                  @Aidan-Oxley ah ha! So using a value like a box container doesn’t work, but setting the input field does! That’s good news!👍
                  I never tried setting input field😄

                  Aidan_FireA 1 Reply Last reply Reply Quote 0
                  • Aidan_FireA
                    Aidan_Fire @iTap Development
                    last edited by

                    @iTap-Development I always use set input field for things like this, rather than having a box container value inside the input field. Seems to be more reliable.

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