hyperPad hyperPad Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    • Login

    Limit to Scenes

    Scheduled Pinned Locked Moved Help and Support
    3 Posts 2 Posters 880 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Michael KhalfinG Offline
      Michael Khalfin
      last edited by

      Obviously if you are a developer a game can have as many scenes as you want. Realistically, though, is there a point when the game will start to lag away?

      I am asking this because I am about to embark on a simple and fast-paced game with over 100 levels. I want to be able to update in the future, too.

      1 Reply Last reply Reply Quote 0
      • Michael KhalfinG Offline
        Michael Khalfin
        last edited by

        Well, any thoughts?
        I am 15 levels in, and everything seems fine.

        iTap DevelopmentI 1 Reply Last reply Reply Quote 0
        • iTap DevelopmentI Offline
          iTap Development @GameCRAZY
          last edited by

          @gamecrazy I would think number of scenes would effect project loading time, but since only one scene runs at a time I don’t think it should make the game lag.

          1 Reply Last reply Reply Quote 0

          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

          With your input, this post could be even better 💗

          Register Login
          • First post
            Last post