@Murtaza thank you for the reply I do hope apple could move pass that inconvenience so that we can fully enjoy your product in all its glory.
Posts made by DNote242
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RE: Quick Feedback and suggestion.
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RE: Quick Feedback and suggestion.
@Aidan_Fire ok thank you for clearing that up and when you shift gears you would gain speed with each gear until you reach the top speed and not shifting would cause you to cap at a certain speed until you shift.
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RE: Quick Feedback and suggestion.
@Aidan_Fire ok so I would like both automatic gearing and manual as options for the player but the automatic gearing is really for the AI. Now when you say “fast timer” is that an actual behavior or are you referring to something else just sped up?
Thank you for the help by the way.
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RE: Quick Feedback and suggestion.
@Aidan_Fire that sucks apple limiting us.
It is a physics object that I’m adding force to when you touch the “gas” button, and for natural deceleration I’ve added air resistance when you stop holding the “gas” button..if that’s the wrong way I’d love some pointers or suggestions. I just don’t know how to setup shifting and speedometer.
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Quick Feedback and suggestion.
I’m fairly new to hyperPad so please bare with me if I mention something that is already doable in the app. I love it but so far I’m struggling to do what I think should be possible.
So it’s possible for you to add actual coding features, it’s just that apples rules are prohibiting you from adding these features? Or do you need an external software to be BKW to implement direct coding?
If it’s just that apple is prohibiting you then that sucks, if you need external software can you somehow incorporate support for a coding app that is already available like Codea, Pythonista 3, and Continuous .NET C# and F# IDE, there are lots more good ones I’m probably forgetting or don’t know about but those are some examples.
This would help a lot with making simple and polished games. The visual coding is awesome and it does simplify things a lot but it’s still kinda limited and confusing to me when I try to relay actual code because as of right now for the life of me I can’t figure out how to get functionality for a gear shifting system and speedometer in a 2d drag race style game with the current behaviors available. It might be possible, but I can’t figure it out. Mostly because I’m not an expert programmer and also because I haven’t come across a video or blog tutorial anywhere on how to do this with hyperPad or visual coding I’m completely lost...but I’ve seen numerous tutorials which use direct coding to accomplish this. If it’s not possible right now I understand but hopefully in the future the gap between direct and visual coding closes and I feel as though hyperPad is well on its way to closing this gap.