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SawaS

Sawa

@Sawa
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Recent Best Controversial

  • Tweaking Multiple Levels
    SawaS Sawa

    @murtaza

    Hi, we know what is mirroring, that is why we want to use it more!
    In a game you end up always having multiple instances of the same monster, this requires multiple mirrors of one object in one scene, and in multiple scenes.

    Prefabs or Mirrors are fundamental, not an extra for development.
    Please, is there any way we can have multiple mirrored objects from the same source?

    We tried even creating a hub scene from where we mirror objects to other scenes, but when we mirror the creature twice to scene-1 the engine won't let us, and will allow just for one mirrored object...

    Help with this fundamental feature... please.

    Help and Support

  • Tweaking Multiple Levels
    SawaS Sawa

    @murtaza so, at this point we ended up creating a Lab world, where we create originals of creatures and import them whenever we need a new instance in a level.

    It is awesome and works well, but we ended up wondering why there’s no way to make a mirror duplicate inside the same scene.. to add twice the same monster, we had to switch between scenes 4 times..

    Any hope for a mirror duplicate inside one scene?

    Help and Support
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