Ultimate Not Custom Night is now 1 year old! Time sure flies, huh?
Best posts made by SonicKid7
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I’m a bit late to the party but...
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Set Screen Rotation behaviour immediately crashes HyperPad when tapped on
iPad Model: iPad Air
iOS version: iOS 12.4
hyperPad Version: 1.24
Description: I was testing the new behaviours with my project. When I tried to test the Set Screen Rotation Behaviour, it crashed HyperPad the moment I tapped on it. I tried again after loading the app back up and the same thing happened.
Steps to reproduce: Literally just add a Set Screen Rotation Behaviour to an object and tap on it.
Additional info: I can’t send you a link to the project (My iPad doesn’t let me.), so you’ll have to help me through messages. -
RE: Ultimate SonicKid7 Night
R.I.P Ultimate SonicKid7 Night:
The Game kept constantly crashing HyperPad so I gave up. Sorry. :/
Latest posts made by SonicKid7
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Ant Crushing Game?
I’m thinking about making a game that’s a lot more simple than my FNaF ones. Just a game where you squash ants and don’t touch the wasps, I’m also thinking about including different levels of difficulty. Is that a good idea or no?
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Is there a way to use GIF’s as animations?
Just wondering, because that would make some animation things a lot easier.
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I’m a bit late to the party but...
Ultimate Not Custom Night is now 1 year old! Time sure flies, huh?
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RE: Set Screen Rotation behaviour immediately crashes HyperPad when tapped on
Thanks, I really wanted to test that one out, good thing it’ll be fixed.
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Set Screen Rotation behaviour immediately crashes HyperPad when tapped on
iPad Model: iPad Air
iOS version: iOS 12.4
hyperPad Version: 1.24
Description: I was testing the new behaviours with my project. When I tried to test the Set Screen Rotation Behaviour, it crashed HyperPad the moment I tapped on it. I tried again after loading the app back up and the same thing happened.
Steps to reproduce: Literally just add a Set Screen Rotation Behaviour to an object and tap on it.
Additional info: I can’t send you a link to the project (My iPad doesn’t let me.), so you’ll have to help me through messages. -
RE: Rejected Not Custom Night
The game is now ready for release, get ready for the next and possibly last instalment of the UNCN Series, Rejected Not Custom Night! Since the game is literally minutes away from release, I may aswell share some of the remaining information that I’ve been keeping a secret.
First of all, the Extras; in the Extras, you can have a behind the scenes look at how the game was made, all of the voicelines, music and more! The secrets; this game has about 3-4 secrets, try to find them all! The challenges; there are about 8-9 themed challenges, have a go at them and show those enemies who’s boss! Finally, yes, 17/20 Mode is possible! Have a look at the previous post if you don’t believe me!
There you have it! I’m releasing the game right now, I hope ya’ll have fun playing it! Stay fresh! -
RE: Rejected Not Custom Night
I BEAT 17/20 MODE ON MY SECOND TRY, WHAT?!?!?!
0_1563481586849_DA6D6D41-CAE9-4A5E-B691-650AB92DC9F6.MOV
I’m actually blown away that I beat something that difficult that quickly. But at least I can continue to work on the game and prepare it for release, knowing that it’s possible to beat! :D -
RE: Rejected Not Custom Night
EVERYTHING IS FINISHED! Now I’ve got to prove that the game is completable by beating 17/20 Mode, then I wanna add some secrets into the game and then it’s ready to be posted to the public! Stay tuned for my 17/20 Mode progress!