Random Number Inconsistency With Negative Values And Decimal Values

When a random number is picked between two positive values, both numbers can be selected, but when a negative number is used, the lower bound is one higher. For example, a random number between 1 and 3 can return 1, 2, or 3. But a random number between 1 and 1 will only return 0 or 1. The lower value is not included. I've always worked around this, but it's slightly annoying. Another bug with random numbers is that when a decimal is used,
it ceilings the upper bound. For example, a random number between 0.0 and 1.3 can return 1.9.
EDIT: after further testing, it turns out it doesn't ceiling the upper bound, but adds one. So the previous example could even return 2.2.

For any new random number behaviour, this is fixed.

In the next update (1.17)

@Murtaza will there be a new TestFlight beta released soon?

@Jack8680 right now. Go check the testflight app or your emails for the latest build.