Plugins in hyperPad! (UNOFFICIAL)
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DISCLAIMER: This is not an official feature and is not endorsed or sponsored by any official hyperPad associates. I created this as a tool for everyone to use freely.
I have successfully created a web application that can mod your hyperPad project to your heart's content! Although it is still in development, I would like to announce it to the community early so you guys get to try out this new tool!
And yes, you can add and remove
user-generated plugins
from your hyperPad project using this software. That means you can copy behaviors, objects and assets from one project and port it over to other projects - a feature that users have asked for a while!You can try out the plugin feature directly in your browser without downloads:
https://rxcodes.github.io/hyperPad-Project-Modder/Feel free to share your plugins here! Please try not to post plugins anywhere else on the forums!
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@RobinsonX this is wild good job
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I created a plugin that allows players to buy in-game items using a virtual currency - hype tokens! Hype tokens are a virtual currency that we use in the hyperPad discord server and it is time for other people to use them in their games!
Join our Discord: https://discord.gg/RpXHJXq
You can download the plugin here to use in your project:
https://www.mediafire.com/file/bcqc1d093d81whv/hypeToken+Integrator+v1.plugin/fileEDIT: I fixed some issues with the plugin not working correctly - feel free to use it!
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@RobinsonX woah this sounds really cool!
I know hyperPad normally doesn't let you have multiple behaviours with the same name, did you run into any issues with that?
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@Jack8680 So far I don't think anything happens when having multiple of the same behavior name - it just works. Each behavior has a unique ID of their own, so having behaviors with the same name shouldn't cause any issues.
I guess the problem is when you're selecting a behavior by its name, you won't know which behavior is which. 🤷♂️
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If you guys want to import the hypeTokens plugin and use it in your projects, here is documentation on it!
https://github.com/RXCodes/hyperAuth-Integrator/blob/main/README.md
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This isn't really plugin-related, but I implemented an IDE in the project modder where you can execute code on your file - it isn't completely functional but it does open some applications to custom scripts that can dynamically modify project data. 👀