Splash Screen
-
Just purchased and began learning HyperPad.
I enjoyed the ease of use and have done extensive searches of videos and forums with tutorial information on your system, however I was very disappointed to find that a project published to the AppStore requires your splash screen.
It is of no one’s concern how I create something whether it’s the drawing or 3d apps I use or if my coding is done by hand or with an app and I shouldn’t be obliged to reveal it ,unless it’s my choice.
It’s my creation ,an artist does not give credit to the paint supplier or the company that made the canvas. They are tools just like HyperPad.
I am disappointed and It is for this reason I will not continue to spend time and energy to learn to develop with your application .
It’s understandable that an application for classroom or learning purposes would have this limitation but it’s unacceptable for a professional tool.
There is no need for further discussion on this subject but feel free to contact me if this policy changes or if a workaround/purchase etc. becomes available to remove this limitation.
Thank you and good luck
Scott Bailey
Zia Productions -
Hi Scott,
Thanks for reaching out and sharing your thoughts. I totally get where you're coming from.
The splash screen requirement is something a lot of platforms have, and it’s been the norm in the gaming industry for years. Most games you play—especially the big AAA titles—start with a splash screen of the engine they’re built on. You’ve probably seen countless renditions of the Unreal Engine logo getting smashed or shot up in creative ways. Unity had it too before they changed things up and introduced a very aggressive terms of service—but then added royalties and other restrictions that we don’t think are fair to creators. With hyperPad, we want to make sure you own your work completely, without us taking any cut or control over it.
The splash screen is a way for us to share the value of hyperPad with a broader audience while maintaining a fair and creator-friendly approach.
That said, I understand how the splash screen might feel like a limitation, especially if you're using hyperPad for professional projects. We’re always open to feedback and are constantly thinking about ways to improve, so your input is definitely valuable to us.We do work with enterprise clients who use hyperPad in embedded systems, and in those cases, we offer custom licenses that remove the need for a splash screen. If that’s something that could work for you, feel free to reach out, and we can discuss it further!
If you have any more thoughts or questions, I’m here to chat. Thanks again for giving hyperPad a shot, and I wish you the best with your projects!