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    Weird!

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    • D Offline
      Deeeds @iTap Development
      last edited by

      @iTap-Development

      I'm curious as to how you found this number.

      Aidan_FireA iTap DevelopmentI 2 Replies Last reply Reply Quote 0
      • Aidan_FireA Offline
        Aidan_Fire @Deeeds
        last edited by Aidan_Fire

        @Deeeds I’m gonna guess trial and error, based off which way the square falls over.

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        • iTap DevelopmentI Offline
          iTap Development @Deeeds
          last edited by

          @Deeeds, @Aidan-Oxley is right...trial and error. It was fun LOL!

          D 1 Reply Last reply Reply Quote 0
          • D Offline
            Deeeds @iTap Development
            last edited by

            @iTap-Development Two exactly round balls, one on the ground, one above it, falling down on it, and then bouncing up.

            What's the offset required to ensure the ball falling down never bounces to the side, always going straight up and down?

            Jack8680J iTap DevelopmentI 2 Replies Last reply Reply Quote 0
            • Jack8680J Offline
              Jack8680 @Deeeds
              last edited by

              @Deeeds for me it's 0. Having the exact same x coordinate works, unless it falls off after a really long time. Is it different for you?

              D 1 Reply Last reply Reply Quote 0
              • D Offline
                Deeeds @Jack8680
                last edited by

                @Jack8680 Yeah, I'm getting immediate movement to the side. The upper ball bounces off to the right, by the third fall it's off the below ball and away...... free... dom....

                Jack8680J 1 Reply Last reply Reply Quote 0
                • Jack8680J Offline
                  Jack8680 @Deeeds
                  last edited by

                  @Deeeds

                  Weird!

                  I have no idea what would cause these kinds of bugs other than some weird rounding error in the bouncing or collision maths.

                  D 1 Reply Last reply Reply Quote 0
                  • D Offline
                    Deeeds @Jack8680
                    last edited by

                    @Jack8680 I'm pretty sure it's that... when the centre of mass doesn't quite line up exactly with the centre of the shape.

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                    • iTap DevelopmentI Offline
                      iTap Development @Deeeds
                      last edited by

                      @Deeeds 0 offset works for me too.

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                      • iTap DevelopmentI Offline
                        iTap Development
                        last edited by

                        Did anyone have the same result with the squares?

                        Aidan_FireA 1 Reply Last reply Reply Quote 0
                        • Aidan_FireA Offline
                          Aidan_Fire @iTap Development
                          last edited by

                          @iTap-Development When I had either a square flat and the other at 45° (or your weird angle), the square always fell down. But I had the square falling onto the other (a wall object).

                          iTap DevelopmentI 1 Reply Last reply Reply Quote 0
                          • iTap DevelopmentI Offline
                            iTap Development @Aidan_Fire
                            last edited by

                            @Aidan-Oxley my 45 (or 44.999985) was a wall and the 0° fell onto it.

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