Sports Challenge! Win an iPad Air!
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@LinkoGames I think yes, you have to create a new project for the challenge. I don't think it would be fair already having a premade project. I think it comes with the " no branching " rules.
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@SuperSean I doubt the hyperPad team have decided yet but even if they have telling you know would give readers a head start on it which wouldn't be wanted. You gonna participate in this sports one though?
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@XxWhiteHearrxX If the project is unpublished, no one's seen it before so who would even know it's been made before the challenge? But yeah I would think we should start from scratch.
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@Aidan-Oxley I meant about a project that has already been uploaded, sorry is there was any misunderstanding. But yeah, a project that hasn't been uploaded yet can be used because we couldn't tell if it was made before the challenge has begun.
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The projects should not be something already submitted to the hub.
I'm sure we all have some old ideas and test projects that could be reused, or modified. Thats fine. -
@Murtaza Hope you release the UI position fix soon. I know you said gameplay is more important, but adding UI would help me visualise it a lot better.
Personally, I think you should of fixed UI position glitch before starting a challenge.
I do want to try this challenge, so I hope you release it ASAP.
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@Aidan-Oxley maybe, it will be a card game
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@Kamdroid said in Sports Challenge! Win an iPad Air!:
@Murtaza Hope you release the UI position fix soon. I know you said gameplay is more important, but adding UI would help me visualise it a lot better.
Personally, I think you should of fixed UI position glitch before starting a challenge.
I do want to try this challenge, so I hope you release it ASAP.
I agree. I was hoping the update would be out weeks ago. But unfortunately the whole quarantine thing happened and we had to switch our team to a remote working situation, which slowed things down A LOT. On top of that, one of our clients (outside of hyperPad) required some last minute work due to the pandemic. So that just caused things to take longer than expected.
And really I didn't want to hold off on the challenge any more than this. And it is the perfect time since everyone is stuck at home any ways.
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Maybe you could give me a beta version of hyperPad, just with the UI positing fixed.
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@Murtaza Just wanted to check, when you say "You can be creative and turn other activities into sports!" how broad is this?
My first thought was to make a hang glider game, but then I made the physics kinda unrealistic (turns out just gliding is kinda boring). Then I realised it's not a hang glider at all anymore, and there's no "competition" that's usually inherent to sports.
Right now it's kinda like an endless arcade game, is that still allowed? Or should I focus on making it more sports-like (e.g. competing against AI or other players)?
Thought I'd ask before I work a ton more on my game and then it gets disqualified.
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The theme is pretty broad. We’re leaving it open for interpretation. Since the community will be voting any ways, you can be the judge of whether or not you think it’s suitable.
I think endless arcade style games should be fine. Often times in these you’re trying to beat your previous distance, time, score, what ever. So I think that works.
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@Murtaza alright, thanks.
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Could we extend the deadline of this challenge? I think I'm not the only one who has to do this between uni/school work. Would be good if the challenge can run over mid year school/uni holidays. Does anyone else want this or is it just me?
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I notice the deadline date is actually wrong, it's supposed to be July 31.
We're open to extending it further if thats what the community wants.
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@Murtaza Woah nice.
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A month later, the update still isn't out. I'm guessing the update will be out weeks after this challenge deadline.
Is it really that much of a hassle to do an update just to fix the UI positioning bug?
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@Murtaza I think the original date is more than generous for a game jam!
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@Kamdroid you can use the beta to work on the contest. UI positioning bug should be fixed there.
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@Hamed I'll give it a try. How do I get the beta?