More animation related stuff
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HyperPad should have more stuff to make animating our sprites easier
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You have a complex sprite sheet, it will be harder to animate, if we had a better animation GUI, it will be easier -
@SuperSean take a look at:
https://hyperpad.zendesk.com/hc/en-us/articles/205091205-Importing-and-Using-Animations
We actually generate the spritesheets for you
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@Hamed i had a question about importing spritesheets. I know hyperpad generates the spritesheet for you for the file sequence you first choose. But does hyperpad later combine all images and tiles then into 1 spritesheet for the final build of the game? If not this would actually be a good idea as it will greatly improve performance.
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@SplitMindGaming No it doesn't. That would be a great optimization, but would have to think about the implementation for this. Let me add it to the list.
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