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hyperPad

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  3. Set Collision

Set Collision

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  • Unitycube2U Offline
    Unitycube2U Offline
    Unitycube2
    wrote on last edited by Unitycube2
    #1

    This new behavior changes the collision of an object to another.
    Do you approve?

    1 Reply Last reply
    0
    • RobinsonXR Offline
      RobinsonXR Offline
      RobinsonX
      wrote on last edited by
      #2

      I heard that the developers may work on this feature, it's a stretch goal.
      5C19017C-6952-41E3-9B43-215008A37500.jpeg

      bosswaveB SplitMindGamingS 2 Replies Last reply
      0
      • RobinsonXR RobinsonX

        I heard that the developers may work on this feature, it's a stretch goal.
        5C19017C-6952-41E3-9B43-215008A37500.jpeg

        bosswaveB Offline
        bosswaveB Offline
        bosswave
        wrote on last edited by
        #3

        @RobinsonX Stretch goal? As in like... a crowdfund?

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        • RobinsonXR Offline
          RobinsonXR Offline
          RobinsonX
          wrote on last edited by
          #4

          No no no 😅 Like an extra goal to achieve if you have time leftover.

          bosswaveB 1 Reply Last reply
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          • RobinsonXR RobinsonX

            No no no 😅 Like an extra goal to achieve if you have time leftover.

            bosswaveB Offline
            bosswaveB Offline
            bosswave
            wrote on last edited by
            #5

            @RobinsonX Ohhh my bad lol. Is there an updated roadmap up somewhere? The one link to it I was able to find seemed to be broken.

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            • RobinsonXR RobinsonX

              I heard that the developers may work on this feature, it's a stretch goal.
              5C19017C-6952-41E3-9B43-215008A37500.jpeg

              SplitMindGamingS Offline
              SplitMindGamingS Offline
              SplitMindGaming
              wrote on last edited by
              #6

              @RobinsonX what exactly does each new feature mean. Create generation behavior and raycast

              Aidan_FireA 1 Reply Last reply
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              • SplitMindGamingS SplitMindGaming

                @RobinsonX what exactly does each new feature mean. Create generation behavior and raycast

                Aidan_FireA Offline
                Aidan_FireA Offline
                Aidan_Fire
                wrote on last edited by
                #7

                @SplitMindGaming Create/generate collision means you can change the collision boundary of your object while the game is running. Raycast has something to do with drawing a line from one place in a straight line and seeing where it ends up I think, I don't know much about raycasting.

                SplitMindGamingS 1 Reply Last reply
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                • Aidan_FireA Aidan_Fire

                  @SplitMindGaming Create/generate collision means you can change the collision boundary of your object while the game is running. Raycast has something to do with drawing a line from one place in a straight line and seeing where it ends up I think, I don't know much about raycasting.

                  SplitMindGamingS Offline
                  SplitMindGamingS Offline
                  SplitMindGaming
                  wrote on last edited by
                  #8

                  @Aidan_Fire ah i see thanks. Im guessing lighting is coming really soon.

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                  • RobinsonXR Offline
                    RobinsonXR Offline
                    RobinsonX
                    wrote on last edited by
                    #9

                    Not all of the new features are out yet, so I don't know the functionality of each of them. 🤷‍♂️

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