What Is Z-Order in hyperPad and How Can You Use It?
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If you’re working with multiple layers of objects in your game, understanding z-order is essential. Z-order controls which objects appear in front of others, helping you organize your scene visually. For example, you can make sure your character stays in front of the background, but behind obstacles.
In hyperPad, you can easily manage z-order using a simple slider in the properties panel, so you don’t need to write any code. Z-order is especially helpful when working with parallax layers, characters, or background elements. Beginners can explore this feature to create more polished and layered game scenes.