Selecting object with 0 scale
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I'm trying to use Scale to Behavior to have an object go from
0/0 scale to 100/100 scale. Once I scale the object down to 0/0, however, I can no longer select it in on screen. I tap everywhere, but it doesn't register. Ideas? -
When you scale the object down to 0/0 it literally doesn't exist!
It's got to be in positive units, and it can't be 0 units! :/ -
Try using the area select. Lol this is why I never add objects with a zero scale, instead I leave them at something that can be selected in the editor and use the scale behaviour to set it to zero when I want it that size.
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Hmmm there should be an error not letting you scale to 0... unless we removed it and I don't remember.
But try box select tool and select where it might be.
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@Aidan-Oxley How would I scale it from 0 up?
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Firstly, have it right at the start set it's own scale to 0 for 0 seconds (maybe also move it off the screen, otherwise for like 1 frame you will see it, then also add a behaviour to move it to the position you want), then simply scale it up to whatever you want it to be. If you still don't understand, I'll send you an example 🙂
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@Aidan-Oxley Perfect. Thanks!