hyperPad hyperPad Forum
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Search
    • Login

    Suggestion: Dynamic Events

    Scheduled Pinned Locked Moved
    Comments & Feedback
    3
    4
    356
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Jack8680J
      Jack8680
      last edited by Jack8680

      and [y] are the coordinates), then the spawned objects could be listening for the same event with their X and Y coordinates. This means that specific spawned objects can be selected without having to loop through each of them.

      1 Reply Last reply Reply Quote 0
      • Aidan_FireA
        Aidan_Fire
        last edited by

        Broadcast message with box container containing coordinates of object you wanna select, after received get coords and if coords are equal to box container do what you want it to do? But I think I sort of know what you mean? Would be good to be able to have 2 spawned objects be able to select each other in behaviours without making them collide.

        Jack8680J 1 Reply Last reply Reply Quote 0
        • Jack8680J
          Jack8680 @Aidan_Fire
          last edited by

          @Aidan-Oxley but my point is that every object would receive that message, and every object would get their coordinates and check whether they are equal. With what I'm suggesting, only the object with those coordinates would run those behaviours, because they are the only ones listening for that particular event.

          1 Reply Last reply Reply Quote 0
          • HamedH
            Hamed Admin
            last edited by

            This is actually something we were planning on doing. As well as being able to reference objects and dynamically put them into Object A / Object B places, or store them into arrays / dictionaries / attributes etc.

            However, this is most likely going to be a few updates away.

            1 Reply Last reply Reply Quote 0
            • First post
              Last post