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  3. Delete scene does not clear object/behaviour name memory

Delete scene does not clear object/behaviour name memory

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  • Aidan_FireA Offline
    Aidan_FireA Offline
    Aidan_Fire
    wrote on last edited by Aidan_Fire
    #1

    Create a scene, place an object and/or a behaviour in there, give the object and/or behaviour their own names. Then create a second scene, attempt to make an object/behaviour with the same name as the one in the other scene. It won’t let you because the object already exists. Now delete the scene with the custom name object/behaviour, and try to make an object with the name of the object in the deleted scene. It still won’t let you, even though the scene with that object has been deleted.

    Jack de WildeJ 1 Reply Last reply
    1
    • Aidan_FireA Aidan_Fire

      Create a scene, place an object and/or a behaviour in there, give the object and/or behaviour their own names. Then create a second scene, attempt to make an object/behaviour with the same name as the one in the other scene. It won’t let you because the object already exists. Now delete the scene with the custom name object/behaviour, and try to make an object with the name of the object in the deleted scene. It still won’t let you, even though the scene with that object has been deleted.

      Jack de WildeJ Offline
      Jack de WildeJ Offline
      Jack de Wilde
      wrote on last edited by Jack8680
      #2

      Checking the sqlite file inside a project Aidan sent me, it seems like when a scene is deleted the objects aren't.

      He has 231 objects in the sqlite file, which is way too many; and I see object names that don't show up in his scene.

      @Hamed @Murtaza DELETING A SCENE DOESN'T DELETE THE OBJECTS

      Aidan_FireA Jack de WildeJ 2 Replies Last reply
      2
      • Jack de WildeJ Jack de Wilde

        Checking the sqlite file inside a project Aidan sent me, it seems like when a scene is deleted the objects aren't.

        He has 231 objects in the sqlite file, which is way too many; and I see object names that don't show up in his scene.

        @Hamed @Murtaza DELETING A SCENE DOESN'T DELETE THE OBJECTS

        Aidan_FireA Offline
        Aidan_FireA Offline
        Aidan_Fire
        wrote on last edited by
        #3

        Lol. This is nice, now I’ll go through the SQLite file and 1 by 1 delete all the old objects I know aren’t in my active scenes. And probably free up over 5mb

        1 Reply Last reply
        0
        • Aidan_FireA Offline
          Aidan_FireA Offline
          Aidan_Fire
          wrote on last edited by
          #4

          Apparently my project Meteor also has over 8000 behaviours, I definitely should not have that many after deleting a scene, but I find it hard to imagine that even my old scene had 8000 behaviours, could it be possible that deleting objects also doesn’t delete the behaviours in it? @Hamed

          1 Reply Last reply
          1
          • Jack de WildeJ Jack de Wilde

            Checking the sqlite file inside a project Aidan sent me, it seems like when a scene is deleted the objects aren't.

            He has 231 objects in the sqlite file, which is way too many; and I see object names that don't show up in his scene.

            @Hamed @Murtaza DELETING A SCENE DOESN'T DELETE THE OBJECTS

            Jack de WildeJ Offline
            Jack de WildeJ Offline
            Jack de Wilde
            wrote on last edited by
            #5

            Bumping this because it's a pretty big bug and admins haven't responded: @Jack8680 said in Delete scene does not clear object/behaviour name memory:

            ... I see object names that don't show up in his scene.

            @Hamed @Murtaza DELETING A SCENE DOESN'T DELETE THE OBJECTS

            D 1 Reply Last reply
            1
            • Jack de WildeJ Jack de Wilde

              Bumping this because it's a pretty big bug and admins haven't responded: @Jack8680 said in Delete scene does not clear object/behaviour name memory:

              ... I see object names that don't show up in his scene.

              @Hamed @Murtaza DELETING A SCENE DOESN'T DELETE THE OBJECTS

              D Offline
              D Offline
              Deeeds
              wrote on last edited by
              #6

              @Jack8680 said in Delete scene does not clear object/behaviour name memory:

              it's a pretty big bug

              Huge, actually.

              Literally and figuratively.

              1 Reply Last reply
              1
              • HamedH Offline
                HamedH Offline
                Hamed
                Admin
                wrote on last edited by
                #7

                Hmm. The reason it was designed this way was to make deleting a scene instantaneous ( a loooooong time ago), it shouldn't have affected naming...

                Will fix this.

                Aidan_FireA 1 Reply Last reply
                1
                • HamedH Hamed

                  Hmm. The reason it was designed this way was to make deleting a scene instantaneous ( a loooooong time ago), it shouldn't have affected naming...

                  Will fix this.

                  Aidan_FireA Offline
                  Aidan_FireA Offline
                  Aidan_Fire
                  wrote on last edited by
                  #8

                  @Hamed So you will have it delete all the objects and in a deleted scene and delete all the behaviours in a deleted object? One of the problems with the way it is now is that game files become larger than normal (my Meteor project probably has like 5mb of deleted stuff, it is a few years old).

                  1 Reply Last reply
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