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hyperPad

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  3. There should be a "when score reaches" tab

There should be a "when score reaches" tab

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helpaddidea
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  • C Offline
    C Offline
    Colymoly
    wrote on last edited by
    #1

    You realize how much the would help people make a save system? Let's say every time you finish a level your global score is added 1 and the score before it was "10" so now it's 11, the. Make it so "if score reaches "11" save score and then when you quit and rejoin and it's at 11 it will know that you are now at 11! Or if you have 13 coins and it will read "if score is "13" add to score -13

    Aidan_FireA 1 Reply Last reply
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    • C Colymoly

      You realize how much the would help people make a save system? Let's say every time you finish a level your global score is added 1 and the score before it was "10" so now it's 11, the. Make it so "if score reaches "11" save score and then when you quit and rejoin and it's at 11 it will know that you are now at 11! Or if you have 13 coins and it will read "if score is "13" add to score -13

      Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by Aidan_Fire
      #2

      @colymoly Couldn’t you do this?:
      0_1517462082487_36EE730F-A553-4184-A129-E17B3D24F6C1.jpeg

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      • C Offline
        C Offline
        Colymoly
        wrote on last edited by
        #3

        How would I read it when a score is at a certain amount. Such at "when score reaches "1" apply force "x"

        D 1 Reply Last reply
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        • C Colymoly

          How would I read it when a score is at a certain amount. Such at "when score reaches "1" apply force "x"

          D Offline
          D Offline
          Deeeds
          wrote on last edited by
          #4

          @colymoly Do you know much about "conditionals"?

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          • MurtazaM Offline
            MurtazaM Offline
            Murtaza
            Admin
            wrote on last edited by
            #5

            Have you seen this? https://hyperpad.zendesk.com/hc/en-us/articles/202467445-Sharing-Values-Between-Behaviors

            You can output the score to an IF. then the IF behaviour will check if it reaches your desired score.

            That being said,

            The Add To Score behaviour has all of this built in. It will trigger an event when your score reaches a specified number.
            https://hyperpad.zendesk.com/hc/en-us/articles/115003205326-Add-to-Score

            So, on the add to score properties there is a field that says "Event when score reaches".
            Make that 11.
            Then connect a Save behaviour to that.
            And it will save when the score reaches 11.

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