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So I’m using a health bar to represent the status of something in my game, and you can change the value of the health bar by tapping a minus and plus sign that I added. Minus will decrease it by 20% and plus will increase by 20%. However, for some reason when the health bar is at 0 and I tap somewhere on the screen, it goes up to 20. This doesn’t happen any other time, just when it’s empty. Is this a glitch or is there something I’m missing?
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