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Bug Reports

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Find a bug with hyperPad? Let us know here!

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  • These are reported bugs that have been fixed

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    RobinsonXR
    The icon should work. @aPaperWeight But I'm aware that the banner is bugged at the moment, so you're going to have to leave it out unfortunately. Hopefully, this should be addressed soon in an upcoming update.
  • These are reported bugs that we couldn't reproduce and need more context on.Or bugs that are no longer relevant/user has stopped replying.

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    Aidan_FireA
    Bumping in case it's been missed. Projects won't be able to have custom load screens if they use BMFonts.
  • These are reported bugs that are not actually bugs. It's just the way hyperPad works.

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    M
    @RobinsonX nvm the bug is fixed Thanks
  • [MUST READ] Bug Reporting Guide

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    KrystalYeeK
    What Happens Next? 💭 Once reported, our team will: 1 - Review your report and attempt to reproduce the issue. 2 - Provide updates on the status of the bug fix in the forum or app update notes. 3 - Reach out if more details are needed. Thank you for helping us improve your game dev on iPad experience with us! 🚀
  • From scene to scene hyperPad not loading all behaviours

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    RobinsonXR
    We are fixing a bunch of scene-related bugs. But there are things you can check now to see if you can fix it. Check your Load Scene behaviors - if they have refresh disabled, behaviors in your GUI objects and global behaviors don't reset. Try enabling refresh to see if that fixes your issue. Right now, the On Scene Start event in Frame Event behaviors are pretty buggy and actually trigger in a scene when they are preloaded - this might interfere with boot up logic if you're using this feature. This has been fixed and it will be live in the next update. Behaviors in UI and mirrored objects don't retrigger unless refresh is enabled in Load Scene behaviors. If possible, can you share what logic is failing to run when switching scenes? Any screenshots of your code, explanations and videos will be helpful in fixing this bug.
  • App store advertises other languages, but app stuck in English

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    MurtazaM
    @pizzaking-i Is your system language changed? hyperPad should be going by system language.
  • When importing my games to another device, it cannot open them.

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    Ya7Y
    @RobinsonX Oh god that TestFlight scared me 😳 so glad I made a copy of my game. Looking forward to the next iteration. Thanks for the heads up.
  • Forum new topic window problem iPad Pro

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    MrAeon1111M
    Thanks for the great move
  • This topic is deleted!

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  • Cant drag any script blocks in the behaviour tab

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    MurtazaM
    @Abukhara No there is no limitation like that. Is this happening only for a single object, or any object in your project?
  • Can’t branch projects

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    HamedH
    @Bryce678 Yes, we are fixing this. Should be fixed in the next update.
  • Update crashes endlessly and destroyed most of my games

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    RobinsonXR
    @KoresGames Hello, the update is live in the App Store now. Do let us know if there are still issues!
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  • Sprite Import losing transparency even after new update

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    MurtazaM
    @Kore This is actually a separate bug. This is a bug with creating animations using the Asset Library. A workaround is to use the Play Animation behavior and select all the frames manually.
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  • Sprite import losing transparency on newer IOS

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    KoresGamesK
    @RobinsonX Thanks for fixing it! I can’t wait for the update, you guys always knock it out of the park!
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  • hyperPad out of date error

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    RobinsonXR
    @Shady91 Looks like a mistake on our end dealing with version numbers - I'll try to fix it in the next update. 🤔
  • References to Developer Subscription in Learn Pages

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    RobinsonXR
    @Aceboss Yep! We're aware of this one. The website is currently being redesigned and will be updated at some point.
  • Branch button messes up Play button on phones & Ipods

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    RobinsonXR
    @MerphoTheHedgehog Heyo! I’ve fixed this issue and hopefully the change will come soon. Thanks for sending this bug report. :)
  • No permission on my own project

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    ZomZ
    Hi, I just emailed asking to have a project fixed, but on a hunch, I airdropped in to my MAC, then airdropped it back to my iPad. The reimported file works just fine.