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    • SonicKid7S

      Certain sounds not playing after import

      • • SonicKid7
      3
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      3
      Posts
      338
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      KamdroidK

      If the problem persists, see the bug submission template and rules

    • KamdroidK

      Inaccurate disconnect behaviour touching

      • • Kamdroid
      10
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      1.4k
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      KamdroidK

      While reproducing I noticed that the inaccurate touch area seems to be corrected if you slightly move the effected behaviours. Perhaps it's because I commonly add a new behaviour in the middle of two and then don't need to move it after connecting them up.

      Also encountered a little bug where the left-side behaviour list for any of the categories wouldn't show up until re-entering the object's behaviours

    • T

      Unsolved Play Animation frame selector doesn’t save reorder

      • • Thecheater887
      2
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      2
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      488
      Views

      B

      Hi, I'm not able to recreate your bug, could you give more details about the issues you are facing? Thanks!

    • T-StudiosT

      Screen rotation messes with anchors

      • • T-Studios
      1
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      Votes
      1
      Posts
      342
      Views

      No one has replied

    • LulaBayL

      PhaseScriptExecution Failed Xcode Error

      • • LulaBay
      13
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      13
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      2.1k
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      HamedH

      Can you delete the Pods folder and try again?

    • PixelGamer26P

      Load Scene bug

      • • PixelGamer26
      1
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      1
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      442
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      No one has replied

    • F

      Play mode Automatic rotation

      • • Flame Games
      3
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      Votes
      3
      Posts
      720
      Views

      RobinsonXR

      This never happened to me, maybe it's exclusive to specific devices... I'm on iPad Pro. :-3

    • Cyber_DeathC

      Is anyone else having to Login each time they use the app?

      • • Cyber_Death
      19
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      F

      This is very co-incidental, but I was about to make the exact same post as you, they I found that I’m not the only one with errors.

    • T

      Import doesn’t.

      • • Thecheater887
      2
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      2
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      554
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      HamedH

      @thecheater887 said in Import doesn’t.:

      If you import a photo [of a lion] with a name, say, “phot0”, then rename “phot0” to “ph0to”, and proceed to import a photo [of a kitten] which is by default named “phot0”, the asset manager will display the kitten properly, but if you place the photo of the kitten, it changes to the Lion. This is also visible in run mod. Re-importing the photo of the kitten fixes the issue.

      Can you give us some details with iPad model, iOS version, a video of the bug?

      Because we can't reproduce the issue.

      Thanks.

    • T

      Play sound doesn’t

      • • Thecheater887
      4
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      Votes
      4
      Posts
      724
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      T

      iOS 11.2.

    • T

      Rearranged animation frames don’t save

      • • Thecheater887
      3
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      Votes
      3
      Posts
      589
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      T

      Oops.

      Sorry, go ahead and delete this one :p

    • RobinsonXR

      HyperPad crashes upon opening a large project

      • • RobinsonX
      5
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      Votes
      5
      Posts
      785
      Views

      RobinsonXR

      I reopened the project just now...

      But the crashes stopped, it wasn't consistent.
      I was glad the project works, though confused of why it only occurred that other day... 🤔

      Today, I cleared up lots of space in storage. I'm assuming HyperPad needs some extra storage space to function? It could be a bug, but it can also be just a simple storage problem that I just got confused over.

    • T

      Comments are broken.

      • • Thecheater887
      1
      1
      Votes
      1
      Posts
      395
      Views

      No one has replied

    • T

      Infinitely “Preparing Player”

      • • Thecheater887
      5
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      Votes
      5
      Posts
      720
      Views

      MurtazaM

      Yes. It's still an insane amount of objects to copy at once. Plus them being graphics. (my guess not a lower resolution either)

    • GameCRAZYG

      Hyperpad crashes upon exporting an app

      • • GameCRAZY
      7
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      Votes
      7
      Posts
      970
      Views

      HamedH

      @GameCRAZY is it still doing it on the latest update?

    • Jack8680J

      Preloading Breaks BMFonts

      • • Jack8680
      4
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      Votes
      4
      Posts
      986
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      Aidan_FireA

      Bumping in case it's been missed. Projects won't be able to have custom load screens if they use BMFonts.

    • hotmailH

      Spawn object not exhibiting original behaviors

      • • hotmail
      5
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      5
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      952
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      hotmailH

      @murtaza An enemy collides with player, player looses a health, enemy is spawned into a random area of play. That spawn does not exhibit original behaviors.
      If the “spawn in area” behavior is used, how do you specifiy behavior for that spawn when it hasn’t been created?

    • Aidan_FireA

      Annoying bugs with particles

      • • Aidan_Fire
      2
      1
      Votes
      2
      Posts
      548
      Views

      D

      @aidan-oxley I've seen a very similar "spawning" point for particles, behaving much the same as you're describing when turning them off. It's not in the top right for me, instead it's at the left edge of the default scene starting camera location, regardless of where the camera actually is at.

      And, yes, all the issues of failed interpolation, too.

    • D

      Rotate By Behaviour Breaks hyperPad

      • • Deeeds
      2
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      Votes
      2
      Posts
      473
      Views

      Aidan_FireA

      Weird. Happens for me too (you gave me an example project a while ago).

    • D

      0 (zero) in the first cell of an array doesn't initialise

      • • Deeeds
      14
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      Votes
      14
      Posts
      557
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      T

      You should try reinstalling, in a.l honesty.