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    Can't Reproduce / Expired

    • SonicKid7

      Certain sounds not playing after import
      • SonicKid7  

      3
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      178
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      Kamdroid

      If the problem persists, see the bug submission template and rules
    • Kamdroid

      Inaccurate disconnect behaviour touching
      • Kamdroid  

      10
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      10
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      953
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      Kamdroid

      While reproducing I noticed that the inaccurate touch area seems to be corrected if you slightly move the effected behaviours. Perhaps it's because I commonly add a new behaviour in the middle of two and then don't need to move it after connecting them up. Also encountered a little bug where the left-side behaviour list for any of the categories wouldn't show up until re-entering the object's behaviours
    • T

      Play Animation frame selector doesn’t save reorder
      • Thecheater887  

      2
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      2
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      357
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      B

      Hi, I'm not able to recreate your bug, could you give more details about the issues you are facing? Thanks!
    • T-Studios

      Screen rotation messes with anchors
      • T-Studios  

      1
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      Votes
      1
      Posts
      232
      Views

      No one has replied

    • LulaBay

      PhaseScriptExecution Failed Xcode Error
      • LulaBay  

      13
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      Votes
      13
      Posts
      1722
      Views

      Hamed

      Can you delete the Pods folder and try again?
    • PixelGamer26

      Load Scene bug
      • PixelGamer26  

      1
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      1
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      355
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      No one has replied

    • F

      Play mode Automatic rotation
      • Flame Games  

      3
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      3
      Posts
      499
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      RobinsonX

      This never happened to me, maybe it's exclusive to specific devices... I'm on iPad Pro. :-3
    • Cyber_Death

      Is anyone else having to Login each time they use the app?
      • Cyber_Death  

      19
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      19
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      1684
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      F

      This is very co-incidental, but I was about to make the exact same post as you, they I found that I’m not the only one with errors.
    • T

      Import doesn’t.
      • Thecheater887  

      2
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      2
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      432
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      Hamed

      @thecheater887 said in Import doesn’t.: If you import a photo [of a lion] with a name, say, “phot0”, then rename “phot0” to “ph0to”, and proceed to import a photo [of a kitten] which is by default named “phot0”, the asset manager will display the kitten properly, but if you place the photo of the kitten, it changes to the Lion. This is also visible in run mod. Re-importing the photo of the kitten fixes the issue. Can you give us some details with iPad model, iOS version, a video of the bug? Because we can't reproduce the issue. Thanks.
    • T

      Play sound doesn’t
      • Thecheater887  

      4
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      4
      Posts
      557
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      T

      iOS 11.2.
    • T

      Rearranged animation frames don’t save
      • Thecheater887  

      3
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      Votes
      3
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      466
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      T

      Oops. Sorry, go ahead and delete this one :p
    • RobinsonX

      HyperPad crashes upon opening a large project
      • RobinsonX  

      5
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      Votes
      5
      Posts
      618
      Views

      RobinsonX

      I reopened the project just now... But the crashes stopped, it wasn't consistent. I was glad the project works, though confused of why it only occurred that other day... 🤔 Today, I cleared up lots of space in storage. I'm assuming HyperPad needs some extra storage space to function? It could be a bug, but it can also be just a simple storage problem that I just got confused over.
    • T

      Comments are broken.
      • Thecheater887  

      1
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      1
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      318
      Views

      No one has replied

    • T

      Infinitely “Preparing Player”
      • Thecheater887  

      5
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      5
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      553
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      Murtaza

      Yes. It's still an insane amount of objects to copy at once. Plus them being graphics. (my guess not a lower resolution either)
    • GameCRAZY

      Hyperpad crashes upon exporting an app
      • GameCRAZY  

      7
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      7
      Posts
      726
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      Hamed

      @GameCRAZY is it still doing it on the latest update?
    • Jack8680

      Preloading Breaks BMFonts
      • Jack8680  

      4
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      Votes
      4
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      541
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      Aidan_Fire

      Bumping in case it's been missed. Projects won't be able to have custom load screens if they use BMFonts.
    • JonnyFlapjack

      Spawn object not exhibiting original behaviors
      • JonnyFlapjack  

      5
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      5
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      741
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      JonnyFlapjack

      @murtaza An enemy collides with player, player looses a health, enemy is spawned into a random area of play. That spawn does not exhibit original behaviors. If the “spawn in area” behavior is used, how do you specifiy behavior for that spawn when it hasn’t been created?
    • Aidan_Fire

      Annoying bugs with particles
      • Aidan_Fire  

      2
      1
      Votes
      2
      Posts
      431
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      D

      @aidan-oxley I've seen a very similar "spawning" point for particles, behaving much the same as you're describing when turning them off. It's not in the top right for me, instead it's at the left edge of the default scene starting camera location, regardless of where the camera actually is at. And, yes, all the issues of failed interpolation, too.
    • D

      Rotate By Behaviour Breaks hyperPad
      • Deeeds  

      2
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      Votes
      2
      Posts
      379
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      Aidan_Fire

      Weird. Happens for me too (you gave me an example project a while ago).
    • D

      0 (zero) in the first cell of an array doesn't initialise
      • Deeeds  

      14
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      Votes
      14
      Posts
      197
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      T

      You should try reinstalling, in a.l honesty.