Making IAP in HyperPad!
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In the new update you can use broadcast message and combine it with swift. I will figure out how to do it make a IAP and share it here. If anyone has any knowledge that they whould like to contribute to this project please tell me.
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@wazk-mobile ooh, great! Looking forward to the tutorial!
Could definitely use this.
I worked with @Hamed to make it happen in the past but in the end it did not work out the best. It worked, but not very smoothly.Anyways, the new communicating with Xcode thing is perfect. Now I’ll finish that old project of mine.
And good look to you!
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@wazk-mobile He already showed how to do such thing.
@hamed said in Version 1.20 now available!:
@GameCRAZY It works similar to behaviours. In Xcode, you would broadcast a value with a key and you would create a receive behaviour with a key:
[behaviours addReceiveKey:@"inAppPurchase" withBlock:^(NSString * purchaseId) { // in app purchase logic // ... // Tell behaviours that purchase was successfull [behaviours broadcastValue:@"success" withKey:@"purchaseComplete"] }]
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IAP? Someone explain...?
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@cyber_death IAP = In App Purchases
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@cyber_death the user can buy stuff in you game/app with real money.
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@aidan-oxley @wazk-mobile thanks :)
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I can’t figure it out I’ve tried for the past 4 days. If anyone figures it out please tell me.
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@kamdroid what do you mean you can already do iaps
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@wazk-mobile My bad. I was thinking of something else.
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@kamdroid I almost figured it out but I’m gonna have to skip it on my next update because my profits went down bu 80%