In the new update of HyperPad anything in the scene management crashes App Store apps which is bad because all my games revolve around multiple scenes. Everything but load scene and load overlay crash a app.
Posts made by Wazk Mobile
I’m already loving update the object referencing is so useful.
But I went to the road map and there are not many things coming up. Yeah things like IAP and Prefabs will be cool but you can make those without them actually being in HyperPad.
So I created a list of things to add to HyperPad
-Third Party plugins like Google translate and others
-Bluetooth options (long shot)
-Some sort of teams options like Unity has where people can work together on projects.
-better web viewer like make it so you can customize the “Done” button or remove the arrows
-video tutorials (which i might do on my own)
-some sort of behaviour thing in forum so we can build behaviours to help each other (like scratch dose)
-user image importing and exporting (like to make a art app or to share a score)
-text input but it is just numbers
-text input but it’s not a popup
-search bar in hub (so tags can actually help)
My Suggestions For HyperPad.
+Easier Online Service
+HyperPad rentable servers
+More Webview options
+Export Scenes (to to another project or another person or for future asset store)
+Computer Hyper Pad to edit game and have live test on device.
+Plugins. (Other ad services, Game Center, Premade online services, and Bluetooth devices and these can be programmed by other people)
When I write these I focus on HyperPad being a engine that anyone can pick up and use and developers are not afraid to use HyperPad to its full potential.
RE: Did anyone figure out the IAP problem?
With the broadcast and receive I cant find how to put them in the game all I was shown was 1 bit of code and everytime I’d ask it whould just lead me to the same code, things like what script, where in script, maybe a guide in the mannul idk I just want something.