• How to publish game.

    Help and Support
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    2 Votes
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    Imxbox973I
    @RobinsonX I use iOS 18.6.2 and I have the iPad Air 4th gen
  • Game Version

    Help and Support
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    No one has replied
  • Update crashes endlessly and destroyed most of my games

    Bug Reports
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    KoresGamesK
    @RobinsonX thank goodness! Thanks for the reply. I love this app and am happy to hear that you guys are working to fix some things up!! I’ll definitely try it out! Thanks again
  • Persistence between scenes

    Help and Support
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    2 Votes
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    RobinsonXR
    @autumnsworld Yes! You are referring to the Modify Save File and Load from Save File behaviors. You can persist values in between plays using those behaviors. Modify Save File: Select a key (location) to save a value. You can also use this behavior to delete a key. Load from Save File: Select the key to load that value. If the key does not exist, it will output the default value. Let me know if you need more information.
  • hyperPad 2.3 Beta

    Announcements
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    No one has replied
  • September 2025 Game Jam Challenge

    General Discussion
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    KrystalYeeK
    Congratulations to PATCHLINGS by NeilShenn! [image: 41dd82a9-652f-4bd5-8dec-f8e852fc9d0c.png] A haunting Halloween-inspired game made on iPad! 🎃👾 Play it now on Hub. Got an idea of your own? Build your game with hyperPad and share it with the world. Get ready for the next Code For a Cause x Micro Jam for a chance to win cash prizes 💰(There's gossip the cash prize might go up! 👀) [image: da370a9d-a603-4e6f-81ca-aa6c03064b9b.png] [image: e3571fff-136a-4f69-a4cd-b578ff669ae1.png] [image: e63ea69c-ed18-4a78-ada1-50f92abb12b7.png]
  • hyperPad 2.2 is here!

    Announcements
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    No one has replied
  • DIZBIZ REMAKE WIP

    WIP and Showcase
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    KrystalYeeK
    @themerpygirl this is so cool! Keep up the great work :)
  • 🏆 Community Awards!

    General Discussion awards competition game jam
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    MurtazaM
    @NeilSenn said in 🏆 Community Awards!: Maybe there's a trophy at 5 hub games 100% completed. I've only seen Jaime and Jasmine have a percent complete counter but I'm guessing once Norbert and others are near finished they'll have verifiable progress. Yeah we're going to be launched a lot more "conditional" awards that you work towards based on creating, community involvement etc.
  • Will a 3D Dancing Line Game work?

    General Discussion
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    RobinsonXR
    @Ethan-D Yes, you could make a dancing line game, but it won't actually be 3D. hyperPad is only a 2D game engine, but you can fake 3D by using isometric graphics. You'll have to take account of the z order of objects - objects with a higher z order will render over objects with a lower z order. For example, the floor could have 0 as the z order whereas the cube could have 1 as the z order; the cube will be on top of the ground. You can treat the z order as the vertical position in 3D space and it should do the trick.
  • Button

    Comments & Feedback
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    RobinsonXR
    @BuiltLord You can already do this. You can select the Global UI layer on the right sidebar and from there you can drag graphics from the Asset Dock to add elements to the screen. You can program the elements to act as buttons.
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  • I can see the behavior collided do I need to play?

    Help and Support
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    MurtazaM
    @AMIR-GAMES As @NeilSenn says, there are no restrictions to behaviours available in the free Starter version, or the paid version of hyperPad. All behaviours are available to all users. Especially one as critical to game development as collision detection. We have gone through a series of updates and changed names of behaviours, so if you look at old tutorials or videos, you may see the behaviours by different names. In this case, the "Collided" behaviour is now called "Collision Event"
  • Idea

    General Discussion
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    MurtazaM
    @Bryce678 No. Generally these are not optimized for games. So they will take up a lot of memory and cause performance issues. Typically cut scene are done by creating gameplay that is controlled by preprogrammed events. So instead of a joystick controlling the characters, you would make it on a series of timer based events.
  • Music & Asset Creation

    General Discussion
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    KrystalYeeK
    @versioneight Woah! These look awesome! Great job, do post some of your games on the WIP section. Would love to see your assets in action.
  • Blurry Pixel Art (SOLVED BY SELF)

    Help and Support
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    MurtazaM
    Yup as you found, you have to disable anti-aliasing in the asset library. What anti aliasing does is smooth edges. For non pixel art graphics, this is a good thing.
  • 2 Votes
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    NeilSennN
    @versioneight P.S. you might want to have a tag for bullet collisions specifically. Found out the hard way things get screwy if you start trying to use the same tags for more than one function
  • 1 Votes
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    RobinsonXR
    @themerpygirl There's a bug with duplicated behaviors (fixed in the beta). Try placing down a Behavior Bundle and connect it to those two behaviors so both of them can trigger on start.
  • 2 Votes
    7 Posts
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    themerpygirlT
    @Murtaza oh hey that is totally fair, thank you for being transparent abt it
  • Xcode project is ready

    Help and Support
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    MurtazaM
    For that past little while our XCode exporter has been broken. It was just fixed, and the emails are automatically going out from before. So you must have selected "Export For The App Store" in the project menu some time in the past little while. You must be running the latest version of XCode, if you are having issues with that part of it I suggest searching XCode documentation. We do have some documentation on exporting: some of it is out of date (due to apple changes), but for the most part it still applies or may require some slight adjustments. https://hyperpad.zendesk.com/hc/en-us/categories/200163049-Publishing As for wanting an app that can be played immediately on any device, easiest way is to just run it within hyperPad/ use the viewer app. This XCode project is for submitting to the Apple App store.