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  • Tales from Toad Hall: beta showcase

    WIP and Showcase
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    themerpygirlT
    yo yo yo toad hall is BBAAAAAACK [image: 4f708002-a199-4dea-a3b7-d8ddb9c2cfb2.jpeg] I’ve had some time so I threw together the games FIRST MINOR UPDATE WHICH YOU CAN PLAY if you want There’s updated UI for the painting game and also a new coloring page so you can make monstrosities like the image above. It’s fun More coloring pages will be added over time. I’m thinking about working on the flower game’s ui next so . expect that. or don’t. i don’t care. Have a good day thank you for looking at my thing
  • What are you stuck on in hyperPad?

    Help and Support
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  • 2026 Oct - hyperPad Game Jam Challenge

    Announcements
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    KrystalYeeK
    We're 5 days into the Haunted Challenge. What are you making? Share a screenshot or work in progress with the community! If you haven't started yet, you still have until the 31st to make an amazing game. Theme: Haunted Deadline: October 31st Submit: Publish to the Hub with #2026HAUNTEDJAM Make a haunted game now!
  • Boosting my character

    Help and Support
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    [Deleted] b1[
    @Jack8680 said: @Aaron-Cunn it's something weird hyperPad does where it doesn't update until you restart the behaviour. If you use a 'behaviour on' after setting the input field it will have the new speed. Like this: [image: 27a733fa-bb73-413f-b62f-e21fb56bb928.PNG] One question I somehow don't have the input property block there where do I get it?
  • What's New in hyperPad 2.9

    Announcements
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  • hyperPad Dev Blog: Bluetooth Game Controllers!

    WIP and Showcase
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    MurtazaM
    Heres a quick video showing the latest addition. Pairing your iPhone to use as a controller in hyperPad IMG_5301.mp4
  • hyperPad Dev blog: Smart Shapes!

    WIP and Showcase
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  • Sneak Peek: Bones Animation in hyperPad

    WIP and Showcase
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    2 Posts
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    MurtazaM
    This feature is complete and ready for testing. Let me know if you'd like to join our testflight and get early access to this. Heres the completed documentation for the entire art studio so you can get a sneak peek: https://www.hyperpad.com/documentation/art-studio-start-here You can go through all the related articles, and see how to rig your characters and the different behaviours we added too.
  • Show us one game mechanic

    WIP and Showcase
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  • What did you get working this week?

    General Discussion
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    No one has replied
  • iPhone HP Crashes

    Help and Support
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    MurtazaM
    Also, only 2.8 for the hub has been released. The hyperPad app and hyperPad starter are stuck waiting for apples review. Can you try testing your project in the hyperPad hub 2.8 from the app store.
  • Login and Project open crash BUG.

    Bug Reports
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    11 Posts
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    MurtazaM
    It has been submitted to apple and we're waiting for their review.
  • SO MANY GLITCHE

    Bug Reports
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    372 Views
    Drewb365D
    Never mind. I guess the developers put that in the game themselves.
  • I Cant transfer my copy of Hyperpad to my new iPad?

    Help and Support
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    MurtazaM
    You should just be able to redownload it from the App Store like any other app. We don't have any control over how the app store works or functions.
  • Optimisation tips and tricks

    Help and Support
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    MrAeon1111M
    I see, thank you, man
  • Timer and wait before move to object stop working

    Bug Reports
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    3 Posts
    370 Views
    RobinsonXR
    If Move to Object is being retriggered very frequently and it has a big enough duration, it can stop working since the move animation is being interrupted over and over again. If you try 0s duration for the Move to Object behavior, then it will work since the animation is instant and therefore cannot be interrupted.
  • New Image editor for hyperPad

    WIP and Showcase
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    1 Votes
    2 Posts
    368 Views
    MurtazaM
    I've expanded the pixel editor to be a full art studio. It can now do larger graphics, and has various brush types like an air brush so you can create all sorts of graphics. I've also expanded on the animation tools by introducing Skeleton animation system. hyperPad doesn't currently support bones, so the plan here is that your created skeleton animation will flatten to a regular sprite sheet that works within hyperPad. Until we eventually offer bones. Screen Recording 2026-07-28 at 2.14.20 PM.mp4
  • Automatic aspect ratio needs to stop

    Comments & Feedback
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    MurtazaM
    Hmmm, this is pretty good idea. I think this can be split into 2 uses. Make a project setting of supported devices. This shares to the hub, and when you play it in the hub it also preserves the device it is desiged for (I think in this case it should auto default to the one closest to your current aspect ratio). An editor setting, to automatically select the desired aspect ratio when running the project from the editor. This way you can quickly test with out always having to switch aspect ratios. Of course in both situations the available aspect ratios will be selectable from the in game menu as it is now. Does this idea solve your problem?
  • More cloud save space

    Help and Support
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    3 Posts
    305 Views
    MrAeon1111M
    If you need a payment, it’s okay… I am full now
  • 1 Votes
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    652 Views
    MurtazaM
    @TutorialDoctor Perfect time to check in. Lots of big stuff on the horizon :)