@Shady91 Good idea! I'll see what we can do about this.
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@Murtaza Thank you so much for your reply! I'll have a look!
@TheMagicDesign Make sure the imported file is a folder and not a zip file in the Games directory. C6EB5AEC-CC19-49B6-A0D2-08F5384C527C.jpeg
Good luck to everyone participating in the Super Fox Community Challenge! I'm excited to see all the submissions and learn more about the different ways that people play the game!
Woohoo! It's a classic game that I've been playing for years, and I can't wait to see how it's been adapted.
Yeah, community isn't as active as it was before, but I'm still glad that it's still here. I also prefer forums over Discord 'cause I find them more organized and easier to follow.
@RobinsonX Thanks, that was it!
@Aceboss Yeah, for an else if, you can make it a condition that's always true so it'll just act like an else.
If the time to move (duration) is equal to or less than the interval of the timer, then it will be able to complete its movement.
@DingusDev Can you share screenshots of how you've set up your animations?
@Aceboss Yep! We're aware of this one. The website is currently being redesigned and will be updated at some point.
Thats great. But the WIP/Showcase section of the forum is to actually show what you're working on. So share some screenshots and video so we can see it in action! 😊
oh hi hyperpad creator
@Odyssey9999 That's a hard one to answer since this genre is pretty broad, but I'm assuming you want to sync events with music.
You need to find a way to time events - you could either use wait behaviors to time everything or use something like MIDI to convert notes into events.
@Stuart_McKay Hello! I know it's been a while, but there is a new Raycast Test behavior you can try out to detect objects at a specific angle. Hope this helps if you see this.