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    Making IAP in HyperPad!

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    • Wazk MobileW
      Wazk Mobile
      last edited by

      In the new update you can use broadcast message and combine it with swift. I will figure out how to do it make a IAP and share it here. If anyone has any knowledge that they whould like to contribute to this project please tell me.

      GameCRAZYG KamdroidK Wazk MobileW 3 Replies Last reply Reply Quote 0
      • GameCRAZYG
        GameCRAZY @Wazk Mobile
        last edited by

        @wazk-mobile ooh, great! Looking forward to the tutorial!

        Could definitely use this.
        I worked with @Hamed to make it happen in the past but in the end it did not work out the best. It worked, but not very smoothly.

        Anyways, the new communicating with Xcode thing is perfect. Now I’ll finish that old project of mine.

        And good look to you!

        1 Reply Last reply Reply Quote 0
        • KamdroidK
          Kamdroid @Wazk Mobile
          last edited by

          @wazk-mobile He already showed how to do such thing.

          @hamed said in Version 1.20 now available!:

          @GameCRAZY It works similar to behaviours. In Xcode, you would broadcast a value with a key and you would create a receive behaviour with a key:

          [behaviours addReceiveKey:@"inAppPurchase" withBlock:^(NSString * purchaseId) {
            // in app purchase logic
            // ...
            // Tell behaviours that purchase was successfull
            [behaviours broadcastValue:@"success" withKey:@"purchaseComplete"]
          }]
          
          1 Reply Last reply Reply Quote 0
          • Cyber_DeathC
            Cyber_Death
            last edited by

            IAP? Someone explain...?

            Aidan_FireA Wazk MobileW 2 Replies Last reply Reply Quote 0
            • Aidan_FireA
              Aidan_Fire @Cyber_Death
              last edited by

              @cyber_death IAP = In App Purchases

              Cyber_DeathC 1 Reply Last reply Reply Quote 0
              • Wazk MobileW
                Wazk Mobile @Cyber_Death
                last edited by

                @cyber_death the user can buy stuff in you game/app with real money.

                1 Reply Last reply Reply Quote 0
                • Cyber_DeathC
                  Cyber_Death @Aidan_Fire
                  last edited by

                  @aidan-oxley @wazk-mobile thanks :)

                  1 Reply Last reply Reply Quote 0
                  • Wazk MobileW
                    Wazk Mobile @Wazk Mobile
                    last edited by

                    I can’t figure it out I’ve tried for the past 4 days. If anyone figures it out please tell me.

                    KamdroidK 1 Reply Last reply Reply Quote 0
                    • KamdroidK
                      Kamdroid @Wazk Mobile
                      last edited by

                      This post is deleted!
                      Wazk MobileW 1 Reply Last reply Reply Quote 0
                      • Wazk MobileW
                        Wazk Mobile @Kamdroid
                        last edited by

                        @kamdroid what do you mean you can already do iaps

                        KamdroidK 1 Reply Last reply Reply Quote 0
                        • KamdroidK
                          Kamdroid @Wazk Mobile
                          last edited by

                          @wazk-mobile My bad. I was thinking of something else.

                          Wazk MobileW 1 Reply Last reply Reply Quote 0
                          • Wazk MobileW
                            Wazk Mobile @Kamdroid
                            last edited by

                            @kamdroid I almost figured it out but I’m gonna have to skip it on my next update because my profits went down bu 80%

                            1 Reply Last reply Reply Quote 0
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