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hyperPad

hyperPad Forum

LinkoGamesL

LinkoGames

@LinkoGames
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Recent Best Controversial

  • 5 years on HyperPad
    LinkoGamesL LinkoGames

    I didn’t even realize how long it’s been. Granted, I was only online for like half of those years, but it’s been a crazy ride. I was on GamePress even before HyperPad! I suppose time really does fly by when you’re having fun! I still have a bunch of projects that I’ve yet to release. Maybe one day...
    1adb29f8-cc6d-4c5e-915f-4d257df9fd5a-image.jpeg

    General Discussion

  • Are you ready for the Game? 💥
    LinkoGamesL LinkoGames

    @Dave007 Looks great so far! Can’t wait!

    General Discussion

  • Thrusterpunch (WIP)
    LinkoGamesL LinkoGames

    @bosswave Wow! You really went all out with the game feel. Can’t wait to play it whenever it releases!

    WIP and Showcase

  • Help making a Grab mechanic?
    LinkoGamesL LinkoGames

    @game-maker-123 Here’s an example project I threw together. Most of the logic is in the white box. Hope this helps! http://bit.ly/2N8E2Nb

    Help and Support

  • Player App could have a different icon
    LinkoGamesL LinkoGames

    Just to differentiate the two apps easier. Here’s a quick mock-up:
    alt text

    Comments & Feedback

  • What kind of progression do you prefer?
    LinkoGamesL LinkoGames

    @bosswave Depends on the game, but I’m fond of option 1 and 2 for mobile games

    General Discussion

  • Strange warning notifications
    LinkoGamesL LinkoGames

    I got these weird duplicate warning notifications. I’m not sharing an account with anybody and I’m pretty sure my projects are following the rules?
    0_1564822724304_E982DDA0-D4BE-485C-B553-08EAAE195D47.jpeg

    Help and Support

  • Player App could have a different icon
    LinkoGamesL LinkoGames

    @XxWhiteHearrxX Ahh sorry, I don’t mean to take credit 😣

    Comments & Feedback

  • Importing Sprites
    LinkoGamesL LinkoGames

    https://www.piskelapp.com/
    Piskel is pretty good for this, and its web-based too. I’ve used it a couple times for HyperPad projects.
    Import the spritesheet and input the tile size, it should import all the sprites in seperate frames. From there you can export all the frames separately

    Help and Support
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