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    Three Dimensional

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    WIP and Showcase
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    • Aidan_FireA
      Aidan_Fire @RyanAndChad
      last edited by

      @DomiNation hahaha. Also I love your diamond, I was gonna make one but I thought that would be too hard. I want to make the faces change colour correctly in the next update, I could see the colours in the diamond looked a bit strange, and they do in the default cube as well.

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      • DGames135D
        DGames135
        last edited by

        Would it be hard to put the old system of rotating the shape in to moving points so you don't have to guess or be really precise about moving points.

        Aidan_FireA 1 Reply Last reply Reply Quote 0
        • RyanAndChadR
          RyanAndChad
          last edited by

          @Aidan-Oxley after I finish my graphing calculator, I think I will work on a project to build 3D objects layer by layer and output it as code for your 3D engine. I think you could make some really complex models if you build it in layers or something :)

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          • Aidan_FireA
            Aidan_Fire @DGames135
            last edited by

            @DGames135 nah that's easy, I'll put it in for you next update. @DomiNation what do you mean by layers? I still really like your diamond, I'm gonna add a button for it next update (and text saying you made it).

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            • RyanAndChadR
              RyanAndChad
              last edited by

              @Aidan-Oxley This is just a concept for a tool to make building the 3D objects easier. You place points on a 2D layer, then add another layer "x" amount higher above the last layer, place more points, more layers, more points. I guess it would be a bit like a human 3D printer. :P Anyway, it would be a lot easier to make a lot of detail this way.

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              • Aidan_FireA
                Aidan_Fire @RyanAndChad
                last edited by

                @DomiNation hmm, you can sort of do this because you have x y and z positions, but the layering wouldn't work as good because you would still see the points in the background and it could make it more confusing. I could add some sort of hide all points with this x, y or z value?

                RyanAndChadR 1 Reply Last reply Reply Quote 0
                • RyanAndChadR
                  RyanAndChad @Aidan_Fire
                  last edited by

                  @Aidan-Oxley That would be amazing. Maybe have a translucent plane that you can drag up and down along the y axis and any points, faces, and lines above the plane are hidden. I would definitely use that :)

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                  • Aidan_FireA
                    Aidan_Fire @RyanAndChad
                    last edited by Aidan_Fire

                    @DomiNation For now, there is a simple label you can enter a value into to hide points with a y level below that, I want to make something better but didn't want to wait till I made that before updating. @DGames135 the old precise rotation system
                    is back, you can turn it on through the new settings button. Also, I'm pretty sure you can delete points with no worries now lol. 😀 EDIT: sorry I didn't test the new temporary button enough, it gets hidden in edit mode and the points reset colour 😔

                    DGames135D 1 Reply Last reply Reply Quote 0
                    • DGames135D
                      DGames135 @Aidan_Fire
                      last edited by DGames135

                      @Aidan-Oxley My dreams are complete

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                      • DGames135D
                        DGames135
                        last edited by

                        This is a crystal that I really liked to create and seems interesting, at least to me... Oh yeah the code:
                        -6,0,0,6,0,0,4,2,0,-4,2,0,-4,-2,0,4,-2,0,-4,0,-2,-4,-2,0,-4,0,2,4,0,-2,4,0,2,4:3:11:9:8:6:1:5:9:10:7:6:2:11:6:1:7:8:3:10:7:3:2:10:4:9:11:3:4:7:2:6:10:4:1:9:4:7:1:7:6:8:3:11:2:11:9:6:|

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