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    Logic & Behavior Examples

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    • TutorialDoctorT
      TutorialDoctor
      last edited by TutorialDoctor

      Dot Product:

      Perhaps a simple behavior for dot and cross product would be nice? Absolute value too? @Murtaza

      0_1488403863647_IMG_1902.PNG

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      • TutorialDoctorT
        TutorialDoctor
        last edited by

        Fuzzy Logic

        0_1488410381016_IMG_1906.PNG

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        • TutorialDoctorT
          TutorialDoctor
          last edited by

          Point and Click

          0_1492613341729_IMG_2305.PNG

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          • Aidan_FireA
            Aidan_Fire
            last edited by

            Dot and cross product are multiplying vectors, hyperPad gives no vectors, just numbers you can do maths with (x + y or i + j means nothing to hyperPad). It would make more sense to do dot and cross products manually. Absolute value would be nice, this way I don't have to lose some performance using square root then square, or if its negative then multiply by negative one and store it in a box container etc.

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            • TutorialDoctorT
              TutorialDoctor @Aidan_Fire
              last edited by TutorialDoctor

              @Aidan-Oxley This made we wonder if I could add array's in hyperpad.... NOPE! It crashes. I could use Modify array to do some stuff though (haven't used this yet).

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              • GameCRAZYG
                GameCRAZY
                last edited by

                @TutorialDoctor You can add arrays into Hyperpad. I have added arrays and dictionaries many, many, many times, and I have used arrays and dictionaries for many, many, many things.

                You can also make arrays in 2d, 3d, 4d, etc. You can do the same with dictionaries, and you can put arrays and dictionaries inside of each other. I have tried it all, and it is fully operational.

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                • TutorialDoctorT
                  TutorialDoctor @GameCRAZY
                  last edited by TutorialDoctor

                  @GameCRAZY Im referring to an operation like [1,2,3] + [4,5,6] = [1,2,3,4,5,6] or [5,7,9]

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                  • GameCRAZYG
                    GameCRAZY
                    last edited by

                    @TutorialDoctor Oh, I thought you meant like adding arrays into the behavior canvas. Oops...

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                    • TutorialDoctorT
                      TutorialDoctor
                      last edited by TutorialDoctor

                      Random Speed

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                      • Aidan_FireA
                        Aidan_Fire @TutorialDoctor
                        last edited by

                        @TutorialDoctor it wouldn't be too hard to do those operations manually to get either result. I'd use loops I think.

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                        • TutorialDoctorT
                          TutorialDoctor
                          last edited by TutorialDoctor

                          3D Rotation

                          0_1492805923546_IMG_2549.PNG

                          Doesn't quite work, but you get the idea. I could actually take some pointers on how to set this up to work smoothly.It looks like this does work, but it doesn't work when I try to use it with Joystick Controlled. SOLVED IT. It is because Should Flip was still on! And order matters!

                          0_1492807892827_IMG_2550.PNG

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