Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Search
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
hyperPad

hyperPad Forum

  1. Home
  2. Help and Support
  3. Can you spawn a joystick?

Can you spawn a joystick?

Scheduled Pinned Locked Moved Help and Support
3 Posts 2 Posters 437 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • SplitMindGamingS Offline
    SplitMindGamingS Offline
    SplitMindGaming
    wrote on last edited by
    #1

    Is there a way to have the joystick appear wherever the user touches the screen.? This way the joystick controls is not limited to just where the button is located. Im thinking it has to do with get screen. Then touch.

    Aidan_FireA 1 Reply Last reply
    0
    • SplitMindGamingS SplitMindGaming

      Is there a way to have the joystick appear wherever the user touches the screen.? This way the joystick controls is not limited to just where the button is located. Im thinking it has to do with get screen. Then touch.

      Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by
      #2

      @SplitMindGaming Not without making a custom joystick (using other object types) I think. I just tried to test it. I had logic started touching (the joystick) move to point (where you're touching) and it didn't look at all like what I thought it would. One idea was also to have a big invisible object covering the area of the joystick but then you can't touch the joystick because this object is in the way and you can't touch both at once.

      SplitMindGamingS 1 Reply Last reply
      1
      • Aidan_FireA Aidan_Fire

        @SplitMindGaming Not without making a custom joystick (using other object types) I think. I just tried to test it. I had logic started touching (the joystick) move to point (where you're touching) and it didn't look at all like what I thought it would. One idea was also to have a big invisible object covering the area of the joystick but then you can't touch the joystick because this object is in the way and you can't touch both at once.

        SplitMindGamingS Offline
        SplitMindGamingS Offline
        SplitMindGaming
        wrote on last edited by
        #3

        @Aidan-Oxley yeah i had some little success here and there but coudlnt really find a workable solution without having the user learn this enormous learning curve just to control the character. I might have to end up ditching this approach. Thanks for the feedback.

        1 Reply Last reply
        0

        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

        With your input, this post could be even better 💗

        Register Login
        Reply
        • Reply as topic
        Log in to reply
        • Oldest to Newest
        • Newest to Oldest
        • Most Votes


        • Login

        • Login or register to search.
        • First post
          Last post
        0
        • Categories
        • Recent
        • Tags
        • Popular
        • Users
        • Search