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  3. Feature to Edit Objects A & B in Behaviors?

Feature to Edit Objects A & B in Behaviors?

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  • TutorialDoctorT Offline
    TutorialDoctorT Offline
    TutorialDoctor
    wrote on last edited by
    #1

    It would be nice if we could designate which object we want to edit in the behaviors. Perhaps I want store all of my logic in a single Empty Object. And perhaps I want to check collision of one tag group with another tag group. However, by default when I choose a tag, it loads the tag into the Object B slot.

    It would be nice if we could edit both the Object A and Object B slots in behaviors.

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    • MurtazaM Offline
      MurtazaM Offline
      Murtaza
      Admin
      wrote on last edited by
      #2

      Yeah, tags for object B is something we'd like to eventually add. It's just not high on our priority list since there are a few things we need to knock out first.

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