Conditional collisions
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I'm working on a mini-golf game where you drag the putter back to build power, and release to have it shoot toward the ball. I want to add some enemies that you can hit with the ball but currently the putter also collides with them. How can I make the putter pass through enemies but still collide with the ball?
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We have an ignore collisions behaviour. Will this do what you want?
https://hyperpad.zendesk.com/hc/en-us/articles/360016443491-Ignore-Collisions
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@Stanica You can make the enemies passable, so the ball can pass through the enemies but still register collisions.
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@Murtaza said in Conditional collisions:
We have an ignore collisions behaviour. Will this do what you want?
https://hyperpad.zendesk.com/hc/en-us/articles/360016443491-Ignore-Collisions
....can't believe I missed that. Thanks!