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iPad Model: iPad 6th Generation
iOS version: iOS 12.1.1 (latest version at the moment)
hyperPad Version: version 1.22
Description: After opening an overlay on my latest project, most of the time, the "Jump" behavior does not work.
Steps to reproduce: Open an overlay, close overlay, test the "Jump" behavior linked with other behaviors.
Additional info: This is what my behaviors look like for this example, just in case if the Jump Behavior is not supposed to be used in this way.The power of the jump is 0.
The Apply Force behavior ensures that every jump results in the exact same height. -
@robinsonx "the power of jump is 0" so you mean that the jump behaviour is actually doing nothing other than triggering the behaviours underneath?
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Hey, I'm trying to recreate your bug, but I can't seem to replicate it, can you post a sample of your project?
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It is supposed to trigger the behaviors underneath when the character is about to jump... (It worked previously)
And Yes, going to put a download link of the project. -
Actually, if you guys can't recreate the bug, it's probably just how my behaviors work...
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@robinsonx try make the sample project as simple as possible with only the behaviour you were talking about in it.
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Oh nevermind... 😬
Found the reason, this is not even a bug at all.
It's just the way my behaviors were wired up.Any way I could delete my own posts?