@Lorebound-Labs
Also, note that the hyperPad editor apps are only available on iPad and Mac. Not for iPhone.
So if you're using the hyperPad Hub app on iPhone, you wont find the editor there.
hyperPad
Part of the hyperPad Team
Posts
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RE: Why is the app telling me to download editor?
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RE: Why is the app telling me to download editor?
@Lorebound-Labs Are you using the hyperPad hub app on iPad?
If you're just getting started, check out the starter app https://www.hyperpad.com/app/starter <- lets you create one project for free
or switch to https://www.hyperpad.com/app for unlimited projects
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RE: how do I make an object fade in and out after another object in Hyperpad?
@Ethan-D
It's because your set colour for both are the same duration. You need to connect your wait to the end of set colour 1, or play animation.This will then execute your wait behaviour AFTER those behaviours have completed.
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RE: how do I make an object fade in and out after another object in Hyperpad?
So you want the text to fade in after the logo fades out?
Your current behaviour looks like it should work. It waits 2 seconds, then makes the colour transparent.
Is that not happening for you?
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RE: How to publish game.
@Eric726 Great glad to hear it! And thanks for letting us know, this helped us track down an issue with user accounts that we're sorting out.
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RE: How can I make ragdoll?
You could use the pivot attach to connect each joint of the limbs.
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RE: How to publish game.
We just made some changes to your profile. Can you check if it works now?
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RE: How to publish game.
Weird! I pulled up your account, and looks like you've used both the starter app and the complete version before and your account has gotten confused.
I'm looking into correcting this! Sorry for the issues. -
RE: Idea
Realistically the demand isn't that high for this, and it's something that can be easily abused with the hub.
So unlikely for us to add it any time soon. If something else in the future relies on this, or this gets added as a byproduct that sure. But it's not something that is currently on our roadmap.