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  3. How to save countdown timer

How to save countdown timer

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  • SplitMindGamingS Offline
    SplitMindGamingS Offline
    SplitMindGaming
    wrote on last edited by
    #1

    I want to save the current time on a countdown timer so when my character goes into a certain room/scene it displays the current time left. Im running into 2 problems. Usually to save a text label its suppose to be “Get Label” then “Save To File”. This doesnt work. I also tried this method with if statements because when the countdown timer hits 10 seconds i want it go play a warning sound. Again the Get label Set label does not work with countdown timer. I think there needs to be a get countdown, set countdown. Idk. If anybody knows how to save a countdown timer the right way please let me know. Thanks

    Aidan_FireA 1 Reply Last reply
    0
    • SplitMindGamingS SplitMindGaming

      I want to save the current time on a countdown timer so when my character goes into a certain room/scene it displays the current time left. Im running into 2 problems. Usually to save a text label its suppose to be “Get Label” then “Save To File”. This doesnt work. I also tried this method with if statements because when the countdown timer hits 10 seconds i want it go play a warning sound. Again the Get label Set label does not work with countdown timer. I think there needs to be a get countdown, set countdown. Idk. If anybody knows how to save a countdown timer the right way please let me know. Thanks

      Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by
      #2

      @SplitMindGaming What happens when you try to use Get Label on a Countdowning label? It works alright for me, it got the right number.

      SplitMindGamingS 1 Reply Last reply
      1
      • Aidan_FireA Aidan_Fire

        @SplitMindGaming What happens when you try to use Get Label on a Countdowning label? It works alright for me, it got the right number.

        SplitMindGamingS Offline
        SplitMindGamingS Offline
        SplitMindGaming
        wrote on last edited by
        #3

        @Aidan-Oxley how are you using it? When i put get label then save to file, then load from file set label countdown timer nothing works. Also on my if statements to play a sound on 10 seconds nothing happens. Get label, if get label = or less then 10, plAy sound. Nothing happens.

        SplitMindGamingS 1 Reply Last reply
        0
        • SplitMindGamingS SplitMindGaming

          @Aidan-Oxley how are you using it? When i put get label then save to file, then load from file set label countdown timer nothing works. Also on my if statements to play a sound on 10 seconds nothing happens. Get label, if get label = or less then 10, plAy sound. Nothing happens.

          SplitMindGamingS Offline
          SplitMindGamingS Offline
          SplitMindGaming
          wrote on last edited by
          #4

          Also are you using the actual count down behavior.

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          • SplitMindGamingS Offline
            SplitMindGamingS Offline
            SplitMindGaming
            wrote on last edited by
            #5

            Heres a very simple project for anyone to test. Can you make the screen shake at 90 seconds?Timer test.tap

            SplitMindGamingS 1 Reply Last reply
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            • SplitMindGamingS SplitMindGaming

              Heres a very simple project for anyone to test. Can you make the screen shake at 90 seconds?Timer test.tap

              SplitMindGamingS Offline
              SplitMindGamingS Offline
              SplitMindGaming
              wrote on last edited by
              #6

              @SplitMindGaming nvm i figured it out. I had to seperate the behaviors and put a timer on top of the get label.

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