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    • ZuniSoftZ
      ZuniSoft
      last edited by

      I have only been working with hyperPad for a few days but, I have encountered one thing that is frustrating. Refactoring a project can be difficult. In particular moving behaviors from one object to another. Having the ability to copy/move a selection of behaviors to another object location would be awesome!

      As one learns best practices, you find the need to move complex logic around and copy/move would really help!

      Thanks for your time, hyperPad is fun…

      aPaperWeightA ZuniSoftZ RobinsonXR 3 Replies Last reply Reply Quote 4
      • aPaperWeightA
        aPaperWeight @ZuniSoft
        last edited by

        @krdavis Much, much, much agreed! This would speed up updates for my games so much due to most of my code being repetitive. Great thinking and thanks for putting this to the developers attention!

        1 Reply Last reply Reply Quote 3
        • ZuniSoftZ
          ZuniSoft @ZuniSoft
          last edited by

          @Murtaza any plans to implement this kind of functionality?

          ZuniSoftZ 1 Reply Last reply Reply Quote 0
          • ZuniSoftZ
            ZuniSoft @ZuniSoft
            last edited by

            Bumping this to see if any of the devs can comment on this…

            SplitMindGamingS 1 Reply Last reply Reply Quote 0
            • SplitMindGamingS
              SplitMindGaming @ZuniSoft
              last edited by

              @krdavis this is definitely on their radar as this feature was brought up on their trello page. But just not sure when it will actually be implemented.

              ZuniSoftZ 1 Reply Last reply Reply Quote 0
              • ZuniSoftZ
                ZuniSoft @SplitMindGaming
                last edited by

                @SplitMindGaming thanks for the information!

                1 Reply Last reply Reply Quote 0
                • RobinsonXR
                  RobinsonX @ZuniSoft
                  last edited by

                  @krdavis I agree with you! :) We should have the ability to move behaviors from one object to another or reuse it somewhere else.

                  In the meantime, I looked inside some project files and figured out a way to do this systematically using JavaScript - so I made an open source web app for this: https://rxcodes.github.io/hyperPad-Project-Modder

                  RobinsonXR 1 Reply Last reply Reply Quote 1
                  • Luke tranL
                    Luke tran
                    last edited by

                    This post is deleted!
                    1 Reply Last reply Reply Quote 0
                    • RobinsonXR
                      RobinsonX @RobinsonX
                      last edited by

                      @ZuniSoft @aPaperWeight @SplitMindGaming You can now duplicate behavior trees and move them into another object. :)

                      1 Reply Last reply Reply Quote 0
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