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  3. No Physics Mode

No Physics Mode

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  • RyanAndChadR Offline
    RyanAndChadR Offline
    RyanAndChad
    wrote on last edited by
    #1

    A no physics mode would be awesome. You could turn off physics completely for projects that don't need physics.

    Also, could we get some sort of draw line behavior. Pretty much exactly like a spring attach behavior but without the physics so it just shows a line. :)

    Jack de WildeJ 1 Reply Last reply
    0
    • Aidan_FireA Offline
      Aidan_FireA Offline
      Aidan_Fire
      wrote on last edited by
      #2

      Yeah this would be good, depending on how hyperPad works, would completely turning off physics reduce lag heaps compared to making scenery objects?

      1 Reply Last reply
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      • RyanAndChadR RyanAndChad

        A no physics mode would be awesome. You could turn off physics completely for projects that don't need physics.

        Also, could we get some sort of draw line behavior. Pretty much exactly like a spring attach behavior but without the physics so it just shows a line. :)

        Jack de WildeJ Offline
        Jack de WildeJ Offline
        Jack de Wilde
        wrote on last edited by
        #3

        @DomiNation but if you make everything scenery, isn't that the same as having no physics?

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        • RyanAndChadR Offline
          RyanAndChadR Offline
          RyanAndChad
          wrote on last edited by
          #4

          @Jack8680 It should be. The line attach behavior would be super useful though because the objects need to be physics objects to use spring attach.

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          • MurtazaM Offline
            MurtazaM Offline
            Murtaza
            Admin
            wrote on last edited by
            #5

            If you don't use any of the physics behaviours, and use scenery objects then the physics engine isn't really doing any thing.

            So don't use collided, don't use any of the attaches, don't use any forces, etc.

            As for drawing lines, we want to add something like this. But need to come up with he best way of doing this.

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