RobinsonX (Game ChangeLogs)
Oh yeah, I usually think of many others ideas instead of focusing onto one. It is pretty difficult! :) 👌
Andrey Ghost last edited by
@aidan-oxley Heh, don't worry, my projects can't even reach the hub ;)
iTap Development last edited by iTap Development
Lol the number of projects that I’ve started and not finished is immense. I always have an idea, work out the hard features, and then lose interest and think of something else😂
I think it’s that making the difficult features it what I like....the rest is semi boring🤨
@RobinsonX trust your own judgement. You'll know where and what to polish, and how and why to publish, and when you're onto something worthy of involving yourself in production completion. Until then, iterate, experiment and meander. Enjoy your increasing capacity for creativity through the very natural processes of discovery and discernment.
I'm having lots of testing and studying this week. :3 So I probably won't be active for a while.
Fixed a lot of bugs and improved performance. Hope it doesn't lag as much. :)
Ability to edit things. :3
I wasn't kidding when I said I wanted to remake "The Wave." :)
Andrey Ghost last edited by
@robinsonx Great, 2 people wrote my name wrong already :-|
Looks dope. Definitely gonna check this out :3
Oh... okay. :3
I've been working for a while to get some very good gameplay and graphics with smooth performance.
I want to make a game that's actually enjoyable. :)
This is what I've came into...
I still have to draw out concepts and ideas, and then implement more gameplay for this random project.. :|
Kamdroid last edited by
@robinsonx Looks cool. Something like Terraria but a more modern theme and with guns.
Yep, just thought of that. :)
No need to worry, I've been working on the game. :)
There's a lot to add onto the game to make it complete, but I will upload a beta version fairly soon.
Sneak peak of the next updates.
I just realized why my most recent game (Survival Blitz) is so laggy...
It's the change color behavior making a constant slowdown.
Assigning a group of large life indicators (I used Life Indicators for my game for the ground to minimize object count.) will cause the project to run slower depending on how many large objects there are.
This is just a performance issue I want others to be aware of.
Don't worry, I've found a solution for the lag, may be patched in the next update or so!
Rocket Launchers will be added in 1.4!
Have any suggestions of other weapons you want in the game? Homing projectiles, new gun concept, lasers, you name it!
BD Studios last edited by
How about a marshmallow launcher? :)
Now I'm hungry. 😋
Good idea though!
Sorry for the next update taking longer than expected.
It should be out by next week!
Don't worry, Marshmallow Launcher's on it's way too!
Here's the concept art!