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    Inconsistent coordinate toggles

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    • T
      Thecheater887
      last edited by Thecheater887

      I don’t quite understand why spawn on area has a toggle for “screen coordinates”, when while touching has a toggle for “world coordinates”.

      I personally believe a dynamic toggle would be better suiting. Left side is screen, right side is world. The text and toggle color will update as this is changed, at a glance indicating its function. The default for touching could be set to left, and default for spawn set to right.

      I could probably dig up a few more instances or examples if it would be helpful.

      iTap DevelopmentI 1 Reply Last reply Reply Quote 1
      • iTap DevelopmentI
        iTap Development @Thecheater887
        last edited by iTap Development

        @Thecheater887 yes! I’m always having to double check which one(for screen or for world) the toggle is for.
        Consistency there would be good.

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        • HamedH
          Hamed Admin
          last edited by

          @Thecheater887 yeah you're right. Would a dropdown be more effective to fit with other newer behaviours?

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          • D
            Deeeds @Hamed
            last edited by

            @Hamed I vote for a drop down, then you can have world coordinates, screen coordinates, percentages and relative movement units all in the one drop down, where needed.

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            • T
              Thecheater887 @Hamed
              last edited by

              @Hamed I feel for just two options, the toggle would work better.

              Anything will work, though, I’m sure.

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