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    Posts made by dumbTactics

    • Top Down Floaty Movement (how to fix?)

      Re: Minimize Joystick Deadzone? (For side view game)

      I’ve been gone a long time. Funny thing, I am here now searching for a solution, to my current problem, and it turns out, it’s the same issue I had back in 2022. See link above.

      Reading the responses now, I have no idea what they are talking about. I am very much a noob, two years ago, when I started I was a noob, and I left still being noob.

      My issue, basically, my character is being way too floaty. I tried changing the following parameters:

      • walk speed m/s
      • acceleration
      • deceleration

      Nothing works. I left the character mass parameters on default (not sure if this matters)

      How do I get rid of this floaty movement mess?
      Video Link

      If you are to help.. please provide image or video, showing the steps - so I can visually reference (and future users) can see the solution.

      Thank you.

      posted in Help and Support
      dumbTacticsD
      dumbTactics
    • RE: I want the editor to be free so I can make games for free

      @RobinsonX got it. thanks!

      posted in Comments & Feedback
      dumbTacticsD
      dumbTactics
    • Enemy chase player? (RESOLVED)

      UPDATE: Organized & Updated post, in case community members pose the same question, they will see resolution quoted below:


      @RobinsonX said in Code for emery chasing you:

      @SavageBuilderKid You can have a timer in the enemy that would constantly trigger the following:

      • Get the position of enemy and player
      • If enemy's x position < player's x position:
      • Move right. (You can use set velocity, apply force, move by, etc. depends on what you are doing.)
      • Otherwise, move left.

      This is a very simple method to emulate an enemy chasing the player. Let me know if you need more!


      ORIGINAL POST:

      I am trying to conduct a study of enemy AI behavior. In my case:

      • Player is running away from enemy
      • Enemy is chasing the player <— this is where I’m stuck

      I created a simple scene that mimicks the donkey kong gif below:
      A9525CFE-CFC8-4272-B51B-6B9D4C1B80A7.gif

      except, in my game scene, donkey kong chases mario throughout the different floor levels. No other elements.

      I read this excellent Enemy A.I. tutorial from hyperPad:
      https://hyperpad.zendesk.com/hc/en-us/articles/360029968391-How-to-Create-Artificial-Intelligence-for-an-Enemy-Slime

      It teaches how to have the enemy, attack a player within “x” proximity.

      It also explains

      • tag system
      • get position behavior

      These logic systems, provides the enemy with player coordinate awareness. Wonderful! but how do I get the enemy to chase the player?

      That question, is where I’m stumped, any nudge in the right direction will help me tons. Thank you

      posted in Help and Support
      dumbTacticsD
      dumbTactics
    • RE: I want the editor to be free so I can make games for free

      @RobinsonX Ah, these things i would had not noticed since i’m still new and absorbing.

      but what you’re saying, that they are working on sounds awesome! especially the achievements, badges and starred projects.

      posted in Comments & Feedback
      dumbTacticsD
      dumbTactics
    • RE: I want the editor to be free so I can make games for free

      @TutorialDoctor Thank you, I’ll take up on this offer sometime. At the moment, i’m still learning so i’m good with the starter pack.

      Here’s my noob inquiry.. 😆 What do you mean by branchable?

      posted in Comments & Feedback
      dumbTacticsD
      dumbTactics
    • RE: Minimize Joystick Deadzone? (For side view game)

      @RobinsonX @TutorialDoctor Thank you fellas. I'll look into this. Very much appreciated :)

      posted in Help and Support
      dumbTacticsD
      dumbTactics
    • RE: add Split View? iPad Pro

      @TutorialDoctor I'm pretty sure there are definitely more important features. However, splitview, thats a biggie! especially for power users on iOS. hyperPad definitely hits me as a power user app. Split view is native iOS feature, basically copy & paste code apple offers. I don't think it would involve drastic code surgery. also for me, no other device.. just my iPad Pro. my VR headset. No TV. Haven't had one in 5 years now.

      posted in Comments & Feedback
      dumbTacticsD
      dumbTactics
    • RE: add Split View? iPad Pro

      @RobinsonX are you rxcodes?

      yes your tutorials are awesome. You do an amazing job with the visuals, bringing understanding to such abstract concepts. thank you so much! the lighting tutorial
      you did using gradients -> genius workaround!

      i also enjoyed the arrays and dictionary, funny and very educational.

      posted in Comments & Feedback
      dumbTacticsD
      dumbTactics
    • RE: Joystick not being registered?

      @RobinsonX and @TutorialDoctor Thanks guys, I'll check out their advice later today. Thank you guys.

      posted in Help and Support
      dumbTacticsD
      dumbTactics
    • RE: I want the editor to be free so I can make games for free

      @RobinsonX

      Yes, some people on here and on hyperPad youtube, have no idea what it takes to run a business. Asking for free. smh.

      I'm starting to think these must be kids that pay no rent in real life.

      I am pretty sure no responsible adult would ask such things. They would be grateful with the superbly low price, for such a powerful tool.

      Regarding the devs contribution...

      I truly hope the recognition arrives, it's engineering feat with such powerful potential.

      Hopefully, once a legion of talented creators, arise from constantly practicing, that's when I think hyperPad will explode.

      Visual Novels, RPG's Fighting Games like street fighter, card battlers. But...

      using original assets, original animations, original sfx & music... that's when I see the explosion.

      At the moment it seems the same ol' assets in lots of the creations. But i get it, everyone is still learning.

      posted in Comments & Feedback
      dumbTacticsD
      dumbTactics
    • Minimize Joystick Deadzone? (For side view game)

      When I move the joystick, the default parameters of it’s move behavior is: joystick has to touch either the right side end point or the left side end point, to trigger character movement.

      I would like there to be no dead zone in between the controller drift, as it travels in between these two end points.

      Where can I change this behavior?

      thank you

      posted in Help and Support
      dumbTacticsD
      dumbTactics
    • Joystick not being registered?

      Hello,

      I would like to know what I am doing wrong.

      Following this tutorial:

      Followed her steps exactly. Video link is timestamped. At the moment she presses play, after adding controlled behavior, her character model lands on the platform.

      The moment I press play, my character model falls through the platform.

      This is my project:
      test.tap

      Would appreciate, if someone can enlighten me as to what I am doing wrong. Thank you

      posted in Help and Support
      dumbTacticsD
      dumbTactics
    • add Split View? iPad Pro

      Hello,

      I purchased hyperPad yesterday. Greatly impressed with it’s capabilities. A magical user experience, how it effortlessly… digests difficult abstract concepts, into the minds eye via excellent behavior system.

      I have been following along with some of the videos in your wonderful catalogue of youtube tutorials.

      The only thing that decreases a pleasant learning experience is the lack of split view.

      Having to watch the youtube videos on a slide over window or PiP window, is very small and I have iPad Pro 12.9

      Have you guys considered adding Split View functionality?

      posted in Comments & Feedback
      dumbTacticsD
      dumbTactics
    • RE: I want the editor to be free so I can make games for free

      @Kyrondev

      How do you expect them to pay their bills if it’s free, and more importantly how do you expect them to support their family if its free?

      App only costs $14

      posted in Comments & Feedback
      dumbTacticsD
      dumbTactics