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    Topics

    • EpicmametchiE

      Hyperpad Brawl Development

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      EpicmametchiE
      Hyperpad Brawl QnA/FAQ: Hello everyone! Since nobody asked anything (rip lmao), I just decided to make up my own questions or facts that may be useful to you guys! When will the game release? I am aiming for a mid-2022 release date right now. Currently, the game is almost out of the engine building stage, so it shouldn't be too long before I show off movesets and fighter details. Is this competitive? YES. The game is going to be made a competitive-type game. Depending on if the game is good or not, or if it gets popular, I would be willing to host my own tournaments with (maybe) cash prizes! Will there be online? As of right now, yes. I am taking java tutorials to further learn socket.io knowledge. But I am still looking for people to help with online stuffs. How many fighters? There are 6 planned fighters... Haha jk there are actually 8 planned fighters in the game. I am currently not looking to add DLC/bonus fighters into the game. But I am looking into maybe holding a sign-up, where people can submit fighters that may get added as a 9th fighter. Can I be in the game? Yeah, just make a character and send it to me lmao. There's not really a whole lot of "notable" members on hyperpad. With OC's at least... What are the stages? There will be one stage per fighter! I will also add other stages of other famous hyperpad games. What are the moves? The moves for every fighter will contain as follows: Forward, Up, & Down Strong Attacks Forward, Up, & Down Light Attacks Forward, Up, & Down Special Attacks Forward, Up, Down, & Back Aerial Attacks Grabs Taunt (lol) Can you give any additional info? Yes, actually I can show the 5th fighter in the game! The 5th fighter is.... Stickdude! [image: 8636df0d-5011-4116-8835-b364104125a0.png] [image: eeef2f69-d70a-47e4-9080-d0c9b0d57ca2.png] Even though he is not a hyperpad user, I felt he still makes contributions to the hyperpad community! That's all for right now! I hope you read all this, and you are as excited as I am about this project! My next post will be all about the moveset of the one and only, RX! -Lemonadecat
    • EpicmametchiE

      sad moment

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      EpicmametchiE
      yeah it dont work, sucks since its 45 minutes of stuff. :(
    • EpicmametchiE

      New Game

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      1 Votes
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      RobinsonXR
      Ooooooo :0
    • EpicmametchiE

      Five Nights At Yes 2

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      2 Posts
      248 Views
      EpicmametchiE
      Hehe, there is now 27 characters and counting. New update coming soon!
    • EpicmametchiE

      My Little brothers game

      Watching Ignoring Scheduled Pinned Locked Moved WIP and Showcase
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      No one has replied
    • EpicmametchiE

      No collisions on clones

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports
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      HamedH
      @Epicmametchi said in No collisions on clones: Clones of objects having no collision, I tried making a tower defense game but the clones have no collisions. @Epicmametchi is your object a wall object or scenery object?
    • EpicmametchiE

      Sounds not playing.

      Watching Ignoring Scheduled Pinned Locked Moved Non-Issue
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      EpicmametchiE
      Hmm. This is odd. The sounds seem to be working again. I don’t know what caused it though.